mini changement
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		| @@ -90,7 +90,7 @@ private: | ||||
|     std::map<uint64_t, Player*> m_players; | ||||
|  | ||||
|     //Menu | ||||
|     enum class GameState: uint8_t { MAIN_MENU, OPTIONS, QUIT, NEWG, PLAY }; | ||||
|     enum class GameState: uint8_t { MAIN_MENU, OPTIONS, QUIT, NEWG, PLAY,SINGLEMULTI }; | ||||
|     GameState m_gamestate = GameState::MAIN_MENU; | ||||
|     Texture MenuTitleTexture; | ||||
|     Texture MenuBGTexture; | ||||
|   | ||||
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