Push changement pour Parametres -> Settings
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@@ -24,7 +24,7 @@
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#include "renderer.h"
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#include "remoteplayer.h"
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#include "booster.h"
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#include "settings.h"
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class Engine : public OpenglContext {
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public:
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@@ -95,6 +95,7 @@ private:
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irrklang::ISound *m_whoosh[MAX_BULLETS];
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Player m_player = Player(Vector3f(.5f, CHUNK_SIZE_Y + 1.8f, .5f));
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Settings m_parameters = Settings(m_audio);
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Bullet* m_bullets[MAX_BULLETS];
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