Push changement pour Parametres -> Settings

This commit is contained in:
mduval76
2023-11-27 16:03:06 -05:00
parent 1ab83a85a7
commit 4a9ad70d48
8 changed files with 167 additions and 155 deletions

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@@ -1,145 +0,0 @@
#include "parameters.h"
Parameters::Parameters()
: m_mainVolume(0.5f),
m_musicVolume(0.5f),
m_sfxVolume(0.5f),
m_resolution(FHD),
m_fullscreen(false),
m_brightness(0.5f),
m_contrast(0.5f),
m_mouseSensitivity(0.5f) {
ApplyResolution(m_resolution);
}
void Parameters::SaveFile(const std::string& filename) {
std::ofstream file(filename);
if (!file.is_open()) {
std::cerr << "Failed to open file for saving parameters" << std::endl;
return;
}
file << m_mainVolume << '\n';
file << m_musicVolume << '\n';
file << m_sfxVolume << '\n';
file << static_cast<int>(m_resolution) << '\n';
file << m_fullscreen << '\n';
file << m_brightness << '\n';
file << m_contrast << '\n';
file << m_mouseSensitivity << '\n';
file.close();
}
void Parameters::LoadFile(const std::string& filename) {
std::ifstream file(filename);
if (!file.is_open()) {
std::cerr << "Failed to open file for loading parameters" << std::endl;
return;
}
file >> m_mainVolume;
file >> m_musicVolume;
file >> m_sfxVolume;
int resolutionValue;
file >> resolutionValue;
m_resolution = static_cast<Resolution>(resolutionValue);
file >> m_fullscreen;
file >> m_brightness;
file >> m_contrast;
file >> m_mouseSensitivity;
file.close();
}
float Parameters::GetMainVolume() const {
return m_mainVolume;
}
void Parameters::SetMainVolume(float volume) {
m_mainVolume = volume;
}
float Parameters::GetMusicVolume() const {
return m_musicVolume;
}
void Parameters::SetMusicVolume(float volume) {
m_musicVolume = volume;
}
float Parameters::GetSfxVolume() const {
return m_sfxVolume;
}
void Parameters::SetSfxVolume(float volume) {
m_sfxVolume = volume;
}
float Parameters::GetBrightness() const {
return m_brightness;
}
void Parameters::SetBrightness(float brightness) {
m_brightness = brightness;
}
float Parameters::GetContrast() const {
return m_contrast;
}
void Parameters::SetContrast(float contrast) {
m_contrast = contrast;
}
bool Parameters::GetFullscreen() const {
return m_fullscreen;
}
void Parameters::SetFullscreen(bool fullscreen) {
m_fullscreen = fullscreen;
}
const Resolution& Parameters::GetResolution() const {
return m_resolution;
}
void Parameters::SetResolution(const Resolution& resolution) {
m_resolution = resolution;
}
float Parameters::GetMouseSensitivity() const {
return m_mouseSensitivity;
}
void Parameters::SetMouseSensitivity(float sensitivity) {
m_mouseSensitivity = sensitivity;
}
void Parameters::ApplyResolution(Resolution resolution) {
switch (resolution) {
case HD:
m_rezWidth = 1280;
m_rezHeight = 720;
break;
case FHD:
m_rezWidth = 1920;
m_rezHeight = 1080;
break;
case QHD:
m_rezWidth = 2560;
m_rezHeight = 1440;
break;
case UHD:
m_rezWidth = 3840;
m_rezHeight = 2160;
break;
default:
break;
}
}

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@@ -1,66 +0,0 @@
#ifndef PARAMETERS_H
#define PARAMETERS_H
#include <iostream>
#include <fstream>
#include <sstream>
#include <string>
#include <map>
#include "define.h"
class Parameters {
public:
Parameters();
void SaveFile(const std::string& filename);
void LoadFile(const std::string& filename);
// Audio
float GetMainVolume() const;
void SetMainVolume(float volume);
float GetMusicVolume() const;
void SetMusicVolume(float volume);
float GetSfxVolume() const;
void SetSfxVolume(float volume);
// Graphic
float GetBrightness() const;
void SetBrightness(float brightness);
float GetContrast() const;
void SetContrast(float contrast);
bool GetFullscreen() const;
void SetFullscreen(bool fullscreen);
const Resolution& GetResolution() const;
void SetResolution(const Resolution& resolution);
// Gameplay
float GetMouseSensitivity() const;
void SetMouseSensitivity(float sensitivity);
void ApplyResolution(Resolution resolution);
private:
// Audio
float m_mainVolume;
float m_musicVolume;
float m_sfxVolume;
// Graphic
Resolution m_resolution;
bool m_fullscreen;
int m_rezWidth;
int m_rezHeight;
float m_brightness;
float m_contrast;
// Gameplay
float m_mouseSensitivity;
};
#endif // PARAMETERS_H