Merge branch 'master' into SQC-15_online
This commit is contained in:
@@ -69,16 +69,15 @@ int Server::Init() {
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}
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int Server::Ready() {
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int nbrjoueurs = 0,
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int nbrjoueurs = 0,
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nbrconn = 0;
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bool readystart = false;
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do {
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Log("Entrez la duree de la partie: ", false, false);
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std::cin.getline(m_buf.ptr, BUFFER_LENGTH);
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try {
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try {
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m_game.countdown = std::stoi(m_buf.ptr);
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}
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catch (const std::exception& e) {
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} catch(const std::exception& e) {
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Log(e.what(), true, false);
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m_game.countdown = 0;
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}
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@@ -86,10 +85,9 @@ int Server::Ready() {
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do {
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Log("Entrez le seed de la partie: ", false, false);
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std::cin.getline(m_buf.ptr, BUFFER_LENGTH);
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try {
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m_game.seed = 9370707;//std::stoi(m_buf.ptr);
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}
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catch (const std::exception& e) {
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try {
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m_game.seed = std::stoi(m_buf.ptr);
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} catch(const std::exception& e) {
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Log(e.what(), true, false);
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m_game.seed = 0;
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}
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@@ -97,10 +95,9 @@ int Server::Ready() {
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do {
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Log("Entrez le nombre de joueurs: ", false, false);
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std::cin.getline(m_buf.ptr, BUFFER_LENGTH);
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try {
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try {
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nbrjoueurs = std::stoi(m_buf.ptr);
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}
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catch (const std::exception& e) {
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} catch(const std::exception& e) {
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Log(e.what(), true, false);
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nbrjoueurs = 0;
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}
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@@ -116,9 +113,9 @@ int Server::Ready() {
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}
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buildIdList(ID_LIST_SIZE);
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Log("A l'ecoute sur le port: " + std::to_string(SRV_PORT), false, false);
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while (!readystart) {
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sockaddr_in sockad;
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addrlen_t addrlen = sizeof(sockad);
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@@ -138,7 +135,7 @@ int Server::Ready() {
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if (pck.type != PACKET_TYPE::LOGINF) {
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Log("Paquet invalide.", true, false);
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if (pck.type != PACKET_TYPE::ERR)
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netprot::emptyPack(pck);
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netprot::emptyPack(pck);
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continue; // Passer au prochain appel si c'est pas un LoginInfo ou un LoginInfo invalide qui rentre.
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}
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LoginInfo* log = (LoginInfo*)pck.ptr;
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@@ -148,21 +145,17 @@ int Server::Ready() {
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Log(str.append(" Nom: ").append(log->name), false, false);
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str.clear();
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Log(str.append(log->name).append(" SID: [").append(std::to_string(log->sid).append("]")), false, false);
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sendPackTo<LoginInfo>(m_sock_udp, log, &m_buf, &sockad);
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sendPack<LoginInfo>(sock, log, &m_buf);
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play.id = getUniqueId();
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play.tid = log->tid;
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strcpy(play.name, log->name);
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Log(str.append(play.name).append(" SID: [").append(std::to_string(log->sid)).append("]")
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.append(" ID: [").append(std::to_string(play.id)).append("]")
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.append(" TID: [").append(std::to_string(play.tid)).append("]"), false, false);
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play.tid = log->tid;
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sendPackTo<GameInfo>(m_sock_udp, &m_game, &m_buf, &sockad);
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std::cout << m_game.seed << std::endl;
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sendPack<GameInfo>(sock, &m_game, &m_buf);
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Connection* conn = new Connection(sock, sockad, *log, play);
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m_conns[log->sid] = conn;
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@@ -189,7 +182,7 @@ void Server::Run() {
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Input in;
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sockaddr_in sockad;
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addrlen_t socklen = sizeof(sockad);
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Log("Debut de la partie...", false, false);
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int players = m_conns.size();
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@@ -205,13 +198,13 @@ void Server::Run() {
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conn->player = new Player(Vector3f(x + .5f, CHUNK_SIZE_Y + 1.8f, y + .5f));
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m_players[key] = conn->player;
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Sync sync;
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sync.position = conn->player->GetPositionAbs();
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sync.position = conn->player->GetPosition();
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sync.hp = conn->player->GetHP();
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sync.sid = key;
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sync.ammo = 0;
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sync.timestamp = 0;
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sync.timer = m_game.countdown;
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sendPackTo<Sync>(m_sock_udp, &sync, &m_buf, conn->getAddr());
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sendPack<Sync>(conn->getSock(), &sync, &m_buf);
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}
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int timer = m_game.countdown, sync_acc = 0;
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@@ -369,13 +362,13 @@ inline std::string Server::LogTimestamp() {
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void Server::Log(std::string str, bool is_error = false, bool is_fatal = false) {
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switch (m_log) {
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using enum LOG_DEST; // C++20!
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case LOGFILE:
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m_logfile << LogTimestamp() << (is_fatal ? "FATAL " : "") << (is_error ? "ERROR " : "") << str << std::endl;
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break;
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case CONSOLE: [[fallthrough]]; // Pour dire que c'est voulu que ça traverse vers le case en dessous (C++17!)
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default:
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std::cout << LogTimestamp() << (is_fatal ? "FATAL " : "") << (is_error ? "ERROR " : "") << str << std::endl;
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break;
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case LOGFILE:
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m_logfile << LogTimestamp() << (is_fatal ? "FATAL " : "") << (is_error ? "ERROR " : "") << str << std::endl;
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break;
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case CONSOLE: [[fallthrough]]; // Pour dire que c'est voulu que ça traverse vers le case en dessous (C++17!)
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default:
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std::cout << LogTimestamp() << (is_fatal ? "FATAL " : "") << (is_error ? "ERROR " : "") << str << std::endl;
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break;
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}
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if (is_fatal) {
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@@ -403,7 +396,7 @@ void Server::buildIdList(size_t size) {
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srand(time(NULL));
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do lst.insert(((uint64_t)rand() << 32 | rand()));
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while (lst.size() < size);
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m_ids = std::vector<uint64_t>(lst.begin(), lst.end());
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}
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