Corrections merge de master

hell.
This commit is contained in:
MarcEricMartel
2023-12-05 13:44:54 -05:00
parent 4775de01d8
commit 464ba131c4
19 changed files with 327 additions and 170 deletions

View File

@@ -21,7 +21,7 @@ uint64_t Connection::GetTeamHash() const { return m_loginfo.tid; }
std::string Connection::GetName() const { return m_loginfo.name; }
void Connection::AddInput(Input in) { m_input_manifest.insert({ in.timestamp, in }); }
void Connection::AddInput(Input in) { m_input_manifest.insert({ in.timestamp, in }); m_input_vector.push_back(in); }
Output* Connection::getOutput(Timestamp time) {
auto out = m_output_manifest.find(time);
@@ -50,31 +50,39 @@ sockaddr_in* Connection::getAddr() const { return (sockaddr_in*)&m_addr; }
void Connection::getPacks(SOCKET sock) {
std::vector<char*> lsPck;
Input in;
while (true) {
Sync sync;
lsPck = recvPacksFrom(sock, &m_buf, m_addr);
for (auto& pck : lsPck) {
uint32_t bsize = m_buf.len - (pck - m_buf.ptr);
switch (netprot::getType(pck, 1)) {
using enum netprot::PACKET_TYPE;
case INPUT:
if (Deserialize(&in, pck, &bsize))
if (Deserialize(&in, pck, &bsize)) {
m_input_manifest[in.timestamp] = in;
m_input_vector.push_back(in);
}
break;
case SYNC:
if (Deserialize(&sync, pck, &bsize))
m_nsync = true;
break;
default: break;
}
}
lsPck.clear();
}
}
void Connection::sendPacks(SOCKET sock, std::unordered_map<uint64_t, Connection*> conns) {
while (m_last_out < m_output_manifest.size()) {
Output out = m_output_manifest.at(m_last_out++);
void Connection::sendPacks(SOCKET sock, std::unordered_map<uint64_t, Connection*> conns, const uint32_t timer) {
static int outs = 0;
static Timestamp last = 0;
while (!m_output_vector.empty()) {
Output out = m_output_vector.front();
for (auto& [key, conn] : conns) {
if (m_playinfo.id == conn->GetHash(true))
if (m_playinfo.id == conn->GetHash(false))
continue;
//std::cout << m_playinfo.id << ": " << m_playinfo.name << ": " << conn->GetName() << std::endl;
//std::cout << out.id << ": " << out.position << std::endl;
sendPackTo<Output>(sock, &out, &m_bufout, conn->getAddr());
}
++outs;
@@ -110,9 +118,17 @@ Timestamp Connection::Run(World* world) {
if (m_input_manifest.size() < 2)
return tstamp;
while (m_last_in < m_input_manifest.size()) {
in = m_input_manifest.at(m_last_in + 1);
last = m_input_manifest.at(m_last_in);
while (m_last_in < m_input_vector.size() - 1) {
in = m_input_vector.at(m_last_in + 1);
last = m_input_vector.at(m_last_in);
el = (double)(in.timestamp - last.timestamp) / 1000.;
if (m_shoot_acc > 0.) {
m_shoot_acc -= el;
if (m_shoot_acc < 0.)
m_shoot_acc = 0;
}
player->SetDirection(in.direction);
player->ApplyPhysics(player->GetInput(in.keys.forward,
@@ -150,10 +166,10 @@ Timestamp Connection::Run(World* world) {
}
void Connection::CleanInputManifest(Timestamp time) {
auto wat = m_input_manifest.find(time);
// auto wat = m_input_manifest.find(time);
while (wat != m_input_manifest.begin())
m_input_manifest.erase(wat--);
// while (wat != m_input_manifest.begin())
// m_input_manifest.erase(wat--);
}
Timestamp Connection::GetTStamp() const { return m_tstamp; }