Merge branch 'master' into affichage_des_messages

This commit is contained in:
MarcEricMartel
2023-10-02 16:14:22 -04:00
745 changed files with 123269 additions and 838 deletions

View File

@@ -1,20 +1,24 @@
#ifndef ENGINE_H__
#define ENGINE_H__
#include <algorithm>
#include <cmath>
#include "../SQCSim-common/array2d.h"
#include "../SQCSim-common/blockinfo.h"
#include "../SQCSim-common/bullet.h"
#include "../SQCSim-common/chunk.h"
#include "../SQCSim-common/world.h"
#include "../SQCSim-common/transformation.h"
#include "../SQCSim-common/player.h"
#include "define.h"
#include "openglcontext.h"
#include "texture.h"
#include "transformation.h"
#include "shader.h"
#include "player.h"
#include "chunk.h"
#include "skybox.h"
#include "audio.h"
#include "textureatlas.h"
#include "blockinfo.h"
#include "array2d.h"
#include "world.h"
#include "bullet.h"
#include "connector.h"
#include "worldrenderer.h"
class Engine : public OpenglContext {
public:
@@ -50,11 +54,13 @@ private:
void DrawHud(float elapsedTime, BlockType bloc);
void PrintText(float x, float y, float scale, const std::string& t);
Connector m_conn;
Shader m_shader01;
BlockInfo* m_blockinfo[BTYPE_LAST];
TextureAtlas m_textureAtlas = TextureAtlas(BTYPE_LAST);
World m_world = World();
WorldRenderer m_wrenderer = WorldRenderer();
Texture m_textureSkybox;
Texture m_textureFont;