Merge branch 'master' into affichage_des_messages
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@@ -1,20 +1,24 @@
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#ifndef ENGINE_H__
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#define ENGINE_H__
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#include <algorithm>
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#include <cmath>
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#include "../SQCSim-common/array2d.h"
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#include "../SQCSim-common/blockinfo.h"
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#include "../SQCSim-common/bullet.h"
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#include "../SQCSim-common/chunk.h"
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#include "../SQCSim-common/world.h"
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#include "../SQCSim-common/transformation.h"
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#include "../SQCSim-common/player.h"
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#include "define.h"
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#include "openglcontext.h"
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#include "texture.h"
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#include "transformation.h"
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#include "shader.h"
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#include "player.h"
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#include "chunk.h"
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#include "skybox.h"
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#include "audio.h"
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#include "textureatlas.h"
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#include "blockinfo.h"
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#include "array2d.h"
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#include "world.h"
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#include "bullet.h"
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#include "connector.h"
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#include "worldrenderer.h"
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class Engine : public OpenglContext {
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public:
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@@ -50,11 +54,13 @@ private:
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void DrawHud(float elapsedTime, BlockType bloc);
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void PrintText(float x, float y, float scale, const std::string& t);
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Connector m_conn;
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Shader m_shader01;
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BlockInfo* m_blockinfo[BTYPE_LAST];
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TextureAtlas m_textureAtlas = TextureAtlas(BTYPE_LAST);
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World m_world = World();
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WorldRenderer m_wrenderer = WorldRenderer();
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Texture m_textureSkybox;
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Texture m_textureFont;
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