Tibug + Linux
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@@ -145,8 +145,8 @@ void Connection::Run(World* world) {
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}
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void Connection::CleanInputManifest(Timestamp time) {
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auto wat = m_input_manifest.find(time);
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// auto wat = m_input_manifest.find(time);
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while (wat != m_input_manifest.begin())
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m_input_manifest.erase(wat--);
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// while (wat != m_input_manifest.begin())
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// m_input_manifest.erase(wat--);
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}
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@@ -208,10 +208,9 @@ void Server::Run() {
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sync.timer = m_game.countdown;
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sendPackTo<Sync>(m_sock_udp, &sync, &m_buf, conn->getAddr());
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int timer = m_game.countdown, sync_acc;
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int timer = m_game.countdown, sync_acc = 0;
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std::chrono::high_resolution_clock::time_point start = std::chrono::high_resolution_clock::now();
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Timestamp last = 0;
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int sync_acc = 0;
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while (!endgame) {
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using namespace std::chrono;
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