Début TP2 + Handling des événements de touches de mouvement
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16
mcclone/chunk.h
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16
mcclone/chunk.h
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#ifndef CHUNK_H__
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#define CHUNK_H__
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#include "blockarray3d.h"
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class Chunk : public BlockArray3d
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{
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public:
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Chunk();
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~Chunk();
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void RemoveBlock(int x, int y, int z);
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void SetBlock(int x, int y, int z, BlockType type);
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BlockType GetBlock(int x, int y, int z);
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};
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#endif // CHUNK_H__
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