Début TP2 + Handling des événements de touches de mouvement
This commit is contained in:
		| @@ -1,20 +0,0 @@ | ||||
| #ifndef CHUNK_H__ | ||||
| #define CHUNK_H__ | ||||
|  | ||||
| #include "define.h" | ||||
| #include "blockarray3d.h" | ||||
|  | ||||
| class Chunk : public BlockArray3d { | ||||
| public: | ||||
| 	Chunk(); | ||||
| 	Chunk(Chunk& chk); | ||||
| 	virtual ~Chunk(); | ||||
|  | ||||
| 	void RemoveBlock(int x, int y, int z); | ||||
| 	void SetBlock(int x, int y, int z, BlockType type); | ||||
| 	BlockType GetBlock(int x, int y, int z) const; | ||||
|  | ||||
| }; | ||||
|  | ||||
| #endif | ||||
|  | ||||
		Reference in New Issue
	
	Block a user