Début TP2 + Handling des événements de touches de mouvement

This commit is contained in:
Marc-Eric Martel
2021-09-24 10:15:43 -04:00
parent 6d62a36bd3
commit 2f8e6dbb30
186 changed files with 26429 additions and 442 deletions

View File

@@ -1,24 +0,0 @@
#ifndef BLOCKARRAY3D_H__
#define BLOCKARRAY3D_H__
#include "define.h"
class BlockArray3d {
public:
BlockArray3d(int x, int y, int z);
BlockArray3d(BlockArray3d& ba);
virtual ~BlockArray3d();
void Set(int x, int y, int z, BlockType type);
BlockType Get(int x, int y, int z) const;
void Reset(BlockType type);
private:
BlockType* m_blocks;
int m_x;
int m_y;
int m_z;
int GetPosition(int x, int y, int z) const;
};
#endif