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		| @@ -166,7 +166,7 @@ bool World::GenerateChunk(int chx, int chy, Perlin& perlin) { | ||||
|  | ||||
| 				for (int x = 0; x < CHUNK_SIZE_X; ++x) // "Lacs" | ||||
| 					for (int z = 0; z < CHUNK_SIZE_Z; ++z) { | ||||
| 						for (int y = 0; y < 12; ++y) { | ||||
| 						for (int y = 0; y < 13; ++y) { | ||||
| 							if (chunk->GetBlock(x, y, z) == BTYPE_AIR) | ||||
| 								chunk->SetBlock(x, y, z, BTYPE_ICE, this); | ||||
| 						} | ||||
|   | ||||
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