Hahaha il manquait les ChunkMods dans netprot :finnadie:

This commit is contained in:
MarcEricMartel
2023-12-02 10:04:18 -05:00
parent c44d1453ae
commit 20eb410b08
5 changed files with 76 additions and 3 deletions

View File

@@ -122,9 +122,7 @@ void Connection::Run(World* world) {
last = m_input_vector.at(m_last_in);
el = (double)(in.timestamp - last.timestamp) / 1000.;
std::cout << 1. / el << std::endl;
player.get()->SetDirection(in.direction);
std::cout << in.direction << std::endl;
player.get()->ApplyPhysics(player.get()->GetInput(in.keys.forward,
in.keys.backward,
in.keys.left,
@@ -132,7 +130,6 @@ void Connection::Run(World* world) {
in.keys.jump, false, el), world, el);
out.position = player.get()->GetPositionAbs();
player.get()->GetPositionAbs().Afficher();
out.direction = in.direction;
out.timestamp = in.timestamp;
out.id = m_playinfo.id;