Optimization interne de chunk!
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		| @@ -1,7 +1,7 @@ | ||||
| #include "blockinfo.h" | ||||
| #include <iostream> | ||||
|  | ||||
| BlockInfo::BlockInfo(BlockType type, const std::string& name) : m_type(type), m_name(name), m_durability(1) | ||||
| BlockInfo::BlockInfo(BlockType type, const std::string& name, float u, float v, float s, int dur) : m_type(type), m_name(name), m_u(u), m_v(v), m_s(s), m_durability(dur) | ||||
| { | ||||
| } | ||||
|  | ||||
| @@ -24,11 +24,19 @@ int BlockInfo::GetDurability() const | ||||
|     return m_durability; | ||||
| } | ||||
|  | ||||
| void BlockInfo::GetTexture(float& u, float& v, float& s) | ||||
| { | ||||
|     u = m_u; | ||||
|     v = m_v; | ||||
|     s = m_s; | ||||
| } | ||||
|  | ||||
| void BlockInfo::Show() const | ||||
| { | ||||
|     std::cout << "Type: " << m_type << std::endl; | ||||
|     std::cout << "Nom: " << m_name << std::endl; | ||||
|     std::cout << "Durabilite: " << m_durability << std::endl; | ||||
|     std::cout << "Coordonnees Texture: " << m_u << ", " << m_v << ", " << m_s << std::endl; | ||||
| } | ||||
|  | ||||
|  | ||||
|   | ||||
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