diff --git a/SQCSim-srv/server.cpp b/SQCSim-srv/server.cpp index e006055..fc2184e 100644 --- a/SQCSim-srv/server.cpp +++ b/SQCSim-srv/server.cpp @@ -154,15 +154,10 @@ int Server::Ready() { play.tid = log->tid; - //using namespace std::chrono_literals; - //std::this_thread::sleep_for(100ms); - sendPack(sock, &m_game, &m_buf); std::unique_ptr conn = std::make_unique(sock, sockad, *log, play); for (auto& [key, player] : m_players) { - //using namespace std::chrono_literals; - //std::this_thread::sleep_for(100ms); sendPack(player->getSock(), &play, &m_buf); // Envoyer les infos de joueur distant aux joueurs d�j� connect�s sendPack(sock, player->getInfo(), &m_buf); // et envoyer les infos des joueurs distants au nouveau joueur. }