Skybox!
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		| @@ -40,8 +40,8 @@ void Player::Move(bool front, bool back, bool left, bool right, float elapsedTim | ||||
| 	} | ||||
| } | ||||
|  | ||||
| void Player::ApplyTransformation(Transformation& transformation) const { | ||||
| void Player::ApplyTransformation(Transformation& transformation, bool rel) const { | ||||
| 	transformation.ApplyRotation(-m_rotX, 1.f, 0, 0); | ||||
| 	transformation.ApplyRotation(-m_rotY, 0, 1.f, 0); | ||||
| 	transformation.ApplyTranslation(-m_position); | ||||
| 	if (rel) transformation.ApplyTranslation(-m_position); | ||||
| } | ||||
|   | ||||
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