setup louche en console

This commit is contained in:
MarcEricMartel
2023-10-18 09:59:34 -04:00
parent 2cb7d4c776
commit 0e7b8973e7
4 changed files with 27 additions and 25 deletions

View File

@@ -265,28 +265,28 @@ void Engine::Init() {
m_whoosh[x] = nullptr;
}
#ifdef NETWORK_TEST
std::cout << "Jouer en ligne? [o/N] ";
std::cin >> ch;
std::cout << std::endl;
if (ch == 'o' || ch == 'O') {
std::cout << "Veuillez entrer un nom de joueur: ";
std::getline(std::cin, playname);
if (true) {
std::cout << "Jouer en ligne? [o/N] ";
std::cin >> ch;
std::cout << std::endl;
if (!m_conn.Init()) {
if (!m_conn.Connect(SRV_ADDR, playname)) {
// setup jeu en reseau.
std::cout << "ID recu du serveur: " << std::to_string(m_conn.getId()) << "!" << std::endl;
std::cout << "Seed recu du serveur: " << std::to_string(m_conn.getSeed()) << "!" << std::endl;
seed = m_conn.getSeed();
if (ch == 'o' || ch == 'O') {
std::cout << "Veuillez entrer un nom de joueur: ";
std::cin >> playname;
std::cout << std::endl;
if (!m_conn.Init()) {
if (!m_conn.Connect(SRV_ADDR, playname)) {
// setup jeu en reseau.
std::cout << "ID recu du serveur: " << std::to_string(m_conn.getId()) << "!" << std::endl;
std::cout << "Seed recu du serveur: " << std::to_string(m_conn.getSeed()) << "!" << std::endl;
seed = m_conn.getSeed();
}
else std::cout << "Erreur de connexion." << std::endl;
}
else std::cout << "Erreur de connexion." << std::endl;
else std::cout << "Erreur de creation de socket." << std::endl;
}
else std::cout << "Erreur de creation de socket." << std::endl;
}
#endif
m_world.SetSeed(seed);