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@@ -43,6 +43,11 @@ namespace JeuHoy_WPF_Natif.Model {
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_rep = reponse;
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}
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public Squelette(double[] body, string reponse) {
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_sque = body;
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_rep = reponse;
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}
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private Point GetPoint(KinectSensor sensor, CameraSpacePoint position, Vector trans) {
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Point point = new System.Windows.Point();
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@@ -57,7 +62,5 @@ namespace JeuHoy_WPF_Natif.Model {
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return Point.Subtract(point, trans);
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}
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}
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}
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