[gd_scene load_steps=4 format=3 uid="uid://m3lrwoup4i4r"] [ext_resource type="Script" path="res://buildings/building_block.cs" id="1_3ht4p"] [ext_resource type="PackedScene" uid="uid://cdakee12nn8un" path="res://assets/meshes/highlights_grass.tscn" id="2_m6bs4"] [sub_resource type="BoxShape3D" id="BoxShape3D_gr51o"] size = Vector3(1.8, 2, 1.8) [node name="grass_block" type="Node3D" node_paths=PackedStringArray("_ground_ray", "_collision_ray")] script = ExtResource("1_3ht4p") _ground_ray = NodePath("Area3D/GroundCheck") _collision_ray = NodePath("Area3D/AreaCast") [node name="highlights-grass" parent="." instance=ExtResource("2_m6bs4")] visible = false [node name="Area3D" type="Area3D" parent="."] collision_layer = 2 collision_mask = 0 monitoring = false [node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) shape = SubResource("BoxShape3D_gr51o") [node name="GroundCheck" type="RayCast3D" parent="Area3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.693845, 0) [node name="AreaCast" type="RayCast3D" parent="Area3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.23187, 0) collision_mask = 2 hit_from_inside = true collide_with_areas = true collide_with_bodies = false