woups
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@ -315,10 +315,10 @@ public partial class player : Camera3D
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}
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}
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}
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}
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public void End(string scene)
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public void End(string str)
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{
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{
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var scene = GD.Load<PackedScene>(scene);
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var scene = GD.Load<PackedScene>(str);
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var instance = scene.Instantiate();
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var instance = scene.Instantiate();
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GetNode<Node>("/root/").AddChild(instance);
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GetNode<Node>("/root/").AddChild(instance);
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this.GetParent().QueueFree();
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this.GetParent().QueueFree();
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