From f86013b117e260b7f2221570d67b47b80547a490 Mon Sep 17 00:00:00 2001 From: MarcEricMartel Date: Sat, 10 Jun 2023 14:40:18 -0400 Subject: [PATCH] Update start_game_menu.cs --- menu/start_game_menu.cs | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/menu/start_game_menu.cs b/menu/start_game_menu.cs index 9b3c43c..57f91b0 100644 --- a/menu/start_game_menu.cs +++ b/menu/start_game_menu.cs @@ -112,9 +112,6 @@ public partial class start_game_menu : Control { State = _state.START; } - // Called every frame. 'delta' is the elapsed time since the previous frame. - public override void _Process(double delta){} - private void startGame(_gameType type) { switch (type) { case _gameType.SINGLE: @@ -137,6 +134,8 @@ public partial class start_game_menu : Control { peer.CreateServer(666, 2); Multiplayer.MultiplayerPeer = peer; State = _state.HOST; + + startGame(_gameType.LAN); } else { string ip = _ip.Get("text").ToString(); @@ -159,6 +158,8 @@ public partial class start_game_menu : Control { ENetMultiplayerPeer peer = new ENetMultiplayerPeer(); peer.CreateClient(ip, 666); Multiplayer.MultiplayerPeer = peer; + + startGame(_gameType.LAN); } } }