diff --git a/player/player.cs b/player/player.cs index 683aa5f..e34bcab 100644 --- a/player/player.cs +++ b/player/player.cs @@ -7,14 +7,11 @@ public partial class player : Camera3D //private Camera3D _cam; [Export] private Label _con; - private Vector2 _screen; private bool _mUp, _mDown, _mLeft, _mRight, _wIn, _wOut; // Called when the node enters the scene tree for the first time. public override void _Ready() { - //_cam = GetNode(_path + "Camera3D"); - //_con = GetNode