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@@ -2,8 +2,8 @@ using Godot;
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public partial class arms_building : base_building
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{
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[Export]
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public int Megaton { get; set; } = 1;
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[Export]
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public int ApprovalDrop { get; set; } = 1;
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[Export]
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public int Megaton { get; set; } = 1;
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[Export]
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public int Approval { get; set; } = 1;
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}
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