Kinda works ish now

This commit is contained in:
Victor Turgeon
2023-06-11 16:32:03 -04:00
parent 0b735bc009
commit 99c83fef2b
6 changed files with 123 additions and 43 deletions

View File

@@ -1,16 +1,16 @@
[gd_scene load_steps=4 format=3 uid="uid://bh6e2nxqswoqg"]
[ext_resource type="Script" path="res://buildings/arms_building.cs" id="1_wbsyl"]
[ext_resource type="PackedScene" path="res://assets/meshes/nuke.tscn" id="2_upv26"]
[ext_resource type="PackedScene" uid="uid://py8i4xd737su" path="res://assets/meshes/nuke.tscn" id="2_upv26"]
[ext_resource type="PackedScene" uid="uid://m3lrwoup4i4r" path="res://buildings/grass_block.tscn" id="3_xrkoj"]
[node name="radiotower" type="Node3D" node_paths=PackedStringArray("BlocksNode")]
[node name="nukesilo" type="Node3D" node_paths=PackedStringArray("BlocksNode")]
transform = Transform3D(-1, 0, -1.50996e-07, 0, 1, 0, 1.50996e-07, 0, -1, 0, 0, 0)
script = ExtResource("1_wbsyl")
Megaton = 10
Approval = -5
Megaton = 20
Approval = -15
BlocksNode = NodePath("blocks")
DisplayName = "Radio Tower"
DisplayName = "Nuke Silo"
KashCost = 30
[node name="nuke" parent="." instance=ExtResource("2_upv26")]