Update player.cs

This commit is contained in:
MarcEricMartel 2023-06-10 17:18:55 -04:00
parent a11b661a01
commit 9749b1ca22

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@ -7,14 +7,11 @@ public partial class player : Camera3D
//private Camera3D _cam;
[Export]
private Label _con;
private Vector2 _screen;
private bool _mUp, _mDown, _mLeft, _mRight, _wIn, _wOut;
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
//_cam = GetNode<Camera3D>(_path + "Camera3D");
//_con = GetNode<Label>(_path + "Camera3D/Label");
}
// Called every frame. 'delta' is the elapsed time since the previous frame.