radio tower fixes

This commit is contained in:
Victor Turgeon 2023-06-11 13:38:58 -04:00
parent 0f330b3a6c
commit 891647905e

View File

@ -1,15 +1,16 @@
[gd_scene load_steps=4 format=3 uid="uid://b8f1n3hp1fdlm"]
[ext_resource type="Script" path="res://buildings/kash_building.cs" id="1_3hc4m"]
[ext_resource type="Script" path="res://buildings/propaganda_building.cs" id="1_oo36g"]
[ext_resource type="PackedScene" uid="uid://cy2sb2tms48ir" path="res://assets/meshes/radiotower.tscn" id="2_4131e"]
[ext_resource type="PackedScene" uid="uid://m3lrwoup4i4r" path="res://buildings/grass_block.tscn" id="3_pn4dl"]
[node name="radiotower" type="Node3D" node_paths=PackedStringArray("BlocksNode")]
transform = Transform3D(-1, 0, -1.50996e-07, 0, 1, 0, 1.50996e-07, 0, -1, 0, 0, 0)
script = ExtResource("1_3hc4m")
script = ExtResource("1_oo36g")
ApprovalGain = 10
BlocksNode = NodePath("blocks")
DisplayName = "Factory"
KashCost = 6
DisplayName = "Radio Tower"
KashCost = 5
[node name="mesh" parent="." instance=ExtResource("2_4131e")]
transform = Transform3D(0.0728245, 0, 0, 0, 0.107886, 0, 8.88178e-16, 0, 0.0995826, -0.758167, 0.0287335, -0.422459)