Come collision stuff and stuff aand stuff hahahah
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@@ -47,7 +47,7 @@ public partial class player : Camera3D
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}
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}
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public Node3D CurrentBuilding { get; set; }
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public base_building CurrentBuilding { get; set; }
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public override void _Ready()
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{
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@@ -55,8 +55,7 @@ public partial class player : Camera3D
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game_manager.CurrentState = game_manager.State.Building;
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if (_test_building != null)
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{
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CurrentBuilding = _test_building.Instantiate<Node3D>();
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GD.Print(CurrentBuilding);
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CurrentBuilding = _test_building.Instantiate<base_building>();
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GetTree().Root.CallDeferred("add_child", CurrentBuilding);
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}
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@@ -156,8 +155,11 @@ public partial class player : Camera3D
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if (Input.IsActionJustPressed("build"))
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{
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Node3D tempBuilding = (Node3D)CurrentBuilding.Duplicate();
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GetTree().Root.CallDeferred("add_child", tempBuilding);
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if (CurrentBuilding.IsPlaceable)
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{
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base_building tempBuilding = (base_building)CurrentBuilding.Duplicate();
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GetTree().Root.CallDeferred("add_child", tempBuilding);
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}
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}
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}
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}
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=19 format=3 uid="uid://b5gb5paiupum"]
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[gd_scene load_steps=18 format=3 uid="uid://b5gb5paiupum"]
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[ext_resource type="Script" path="res://player/player.cs" id="1_of2l4"]
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@@ -63,10 +63,7 @@ height = 255
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[sub_resource type="SphereMesh" id="SphereMesh_mtv4x"]
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[sub_resource type="LabelSettings" id="LabelSettings_pws5q"]
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font_size = 28
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[node name="player" type="Camera3D" node_paths=PackedStringArray("_con", "_mousePosLabel", "_cursorPosLabel", "_cursor", "_cursorPoint", "_nuke", "_pr", "_kash", "_chatter", "_sndChtr", "_sndBtn", "_tmrChtr")]
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[node name="player" type="Camera3D" node_paths=PackedStringArray("_con", "_mousePosLabel", "_cursorPosLabel", "_cursor", "_cursorPoint", "_nuke", "_pr", "_kash")]
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attributes = SubResource("CameraAttributesPhysical_1ejpb")
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script = ExtResource("1_of2l4")
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_con = NodePath("Debug info/Label")
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@@ -77,13 +74,8 @@ _cursorPoint = NodePath("cursorPoint")
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_nuke = NodePath("NukeBar")
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_pr = NodePath("PrBar")
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_kash = NodePath("KashBar")
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_chatter = NodePath("lbl_Chatter")
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_sndChtr = NodePath("snd_Chatter")
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_sndBtn = NodePath("snd_Button")
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_tmrChtr = NodePath("tmr_Chatter")
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[node name="Debug info" type="Control" parent="."]
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visible = false
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layout_mode = 3
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anchors_preset = 0
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offset_right = 40.0
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@@ -194,19 +186,3 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 2)
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
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mesh = SubResource("SphereMesh_mtv4x")
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skeleton = NodePath("../..")
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[node name="lbl_Chatter" type="Label" parent="."]
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offset_left = 314.0
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offset_top = 270.0
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offset_right = 756.0
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offset_bottom = 513.0
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text = "CHATTER"
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label_settings = SubResource("LabelSettings_pws5q")
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autowrap_mode = 3
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[node name="snd_Chatter" type="AudioStreamPlayer" parent="."]
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[node name="snd_Button" type="AudioStreamPlayer" parent="."]
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[node name="tmr_Chatter" type="Timer" parent="."]
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wait_time = 3.0
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