Mutually_Assured_Destruction/levels/test_level.tscn

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[gd_scene load_steps=10 format=3 uid="uid://cbs0x36e3ranm"]
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[ext_resource type="MeshLibrary" uid="uid://dwo1m72yajrb1" path="res://assets/tilesets/tileset.tres" id="1_l447d"]
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[ext_resource type="PackedScene" uid="uid://b5gb5paiupum" path="res://player/player.tscn" id="2_ojnju"]
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[ext_resource type="AudioStream" uid="uid://byo1w5vecks0m" path="res://music/jazz.ogg" id="3_brvx4"]
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[ext_resource type="PackedScene" uid="uid://c2casdi4d2o3j" path="res://shaders/water_plane.tscn" id="3_ga7wg"]
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[ext_resource type="Shader" path="res://shaders/water.gdshader" id="4_nrn2i"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_f48s3"]
render_priority = 0
shader = ExtResource("4_nrn2i")
shader_parameter/albedo = null
shader_parameter/albedo2 = null
shader_parameter/metallic = 0.0
shader_parameter/roughness = 0.02
shader_parameter/wave_direction = Vector2(2, 0)
shader_parameter/wave_direction2 = Vector2(0, 1)
shader_parameter/time_scale = 0.0
[sub_resource type="Sky" id="Sky_arxx1"]
sky_material = SubResource("ShaderMaterial_f48s3")
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[sub_resource type="Environment" id="Environment_lo4sd"]
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background_mode = 2
sky = SubResource("Sky_arxx1")
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ambient_light_source = 3
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ambient_light_color = Color(0.717647, 0.886275, 0.980392, 1)
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ssao_radius = 11.01
sdfgi_enabled = true
sdfgi_use_occlusion = true
sdfgi_bounce_feedback = 0.56
glow_intensity = 1.69
fog_enabled = true
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fog_light_color = Color(0.298039, 0.713726, 0.992157, 1)
fog_light_energy = 1.37
fog_density = 0.001
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fog_height = -1.0
fog_height_density = 0.5
volumetric_fog_enabled = true
volumetric_fog_density = 0.005
volumetric_fog_albedo = Color(0.780392, 0.996078, 1, 1)
volumetric_fog_emission = Color(0.360784, 0.290196, 0.0862745, 1)
volumetric_fog_anisotropy = 0.05
volumetric_fog_detail_spread = 1.68179
adjustment_enabled = true
adjustment_brightness = 1.1
adjustment_contrast = 1.25
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adjustment_saturation = 1.1
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[sub_resource type="CameraAttributesPhysical" id="CameraAttributesPhysical_5s8jn"]
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[node name="test_level" type="Node3D"]
[node name="grid island test" type="GridMap" parent="."]
mesh_library = ExtResource("1_l447d")
cell_center_x = false
cell_center_y = false
cell_center_z = false
data = {
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metadata/_editor_floor_ = Vector3(0, 0, 0)
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[node name="Music" type="AudioStreamPlayer" parent="."]
stream = ExtResource("3_brvx4")
autoplay = true
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[node name="water_plane" parent="." instance=ExtResource("3_ga7wg")]
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transform = Transform3D(189.216, 0, -163.39, 0, 249.998, 0, 163.39, 0, 189.216, 0, 0.257405, 0)
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.175911, -0.891337, 0.41782, 0.878449, 0.333691, 0.34202, -0.444278, 0.306869, 0.841694, 0, 3.35555, 0)
light_energy = 2.1
light_indirect_energy = 0.863
light_volumetric_fog_energy = 1.74
light_angular_distance = 5.2
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_lo4sd")
camera_attributes = SubResource("CameraAttributesPhysical_5s8jn")
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[node name="player" parent="." instance=ExtResource("2_ojnju")]
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transform = Transform3D(1, 0, 0, 0, 0.414487, 0.910055, 0, -0.910055, 0.414487, -2.98987, 38.8435, 15.148)