98 lines
3.4 KiB
Plaintext
98 lines
3.4 KiB
Plaintext
[gd_scene load_steps=10 format=2]
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[ext_resource path="res://Materials/Dark_ProtoMat.tres" type="Material" id=1]
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[ext_resource path="res://Player.tscn" type="PackedScene" id=2]
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[ext_resource path="res://Materials/Orange_ProtoMat.tres" type="Material" id=3]
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[ext_resource path="res://AllSkyFree_Skyboxes/Epic_BlueSunset_EquiRect_flat.png" type="Texture" id=4]
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[ext_resource path="res://Scenes/Enemy.tscn" type="PackedScene" id=5]
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[ext_resource path="res://Test_Scene.gd" type="Script" id=6]
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[sub_resource type="SpatialMaterial" id=3]
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flags_transparent = true
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albedo_color = Color( 0.894118, 0.894118, 0.894118, 0.211765 )
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[sub_resource type="PanoramaSky" id=1]
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panorama = ExtResource( 4 )
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[sub_resource type="Environment" id=2]
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background_mode = 2
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background_sky = SubResource( 1 )
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ambient_light_energy = 0.67
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fog_enabled = true
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fog_color = Color( 0.305882, 0.372549, 0.52549, 1 )
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fog_sun_color = Color( 0.901961, 0.803922, 0.752941, 1 )
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fog_sun_amount = 1.0
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fog_depth_begin = 98.8
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fog_depth_end = 1444.5
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fog_depth_curve = 0.466516
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fog_transmit_enabled = true
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fog_transmit_curve = 0.659754
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fog_height_enabled = true
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fog_height_min = 148.2
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fog_height_max = -48.0
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fog_height_curve = 4.59481
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ssao_radius = 8.1
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ssao_intensity = 4.3
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ssao_radius2 = 40.7
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ssao_intensity2 = 14.6
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ssao_bias = 0.059
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ssao_color = Color( 0.180392, 0.207843, 0.25098, 1 )
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glow_enabled = true
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glow_intensity = 1.86
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glow_strength = 0.87
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glow_bloom = 0.02
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glow_hdr_threshold = 0.44
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glow_bicubic_upscale = true
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[node name="Spatial" type="Spatial"]
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script = ExtResource( 6 )
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[node name="CSGCombiner" type="CSGCombiner" parent="."]
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use_collision = true
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[node name="CSGBox" type="CSGBox" parent="CSGCombiner"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0 )
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width = 106.0
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depth = 82.0
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material = ExtResource( 1 )
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[node name="CSGPolygon" type="CSGPolygon" parent="CSGCombiner"]
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transform = Transform( 3.51681, 0, 0, 0, 4.16599, 0, 0, 0, 14.5504, 22.4026, 0, 7 )
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polygon = PoolVector2Array( 0, 0, -3, 0, 1, 1, 1, 0 )
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material = ExtResource( 3 )
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[node name="CSGBox2" type="CSGBox" parent="CSGCombiner"]
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transform = Transform( 21.115, 0, 0, 0, 13.92, 0, 0, 0, 1, -14.4011, 14, 36.3173 )
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material = ExtResource( 3 )
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[node name="CSGBox3" type="CSGBox" parent="CSGCombiner"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -18, 7.54811, 16 )
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visible = false
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height = 14.0
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depth = 14.0
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material = SubResource( 3 )
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[node name="Player" parent="." instance=ExtResource( 2 )]
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transform = Transform( -0.965926, 0, 0.258819, 0, 1, 0, -0.258819, 0, -0.965926, 0, 2.85127, 0 )
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[node name="WorldEnvironment_EpicBlueSky" type="WorldEnvironment" parent="."]
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environment = SubResource( 2 )
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[node name="DirectionalLight_EpicBlueSky" type="DirectionalLight" parent="."]
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transform = Transform( 1, 0, 0, 0, 0.849579, 0.527461, 0, -0.527461, 0.849579, 0, 26.5368, 0 )
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light_color = Color( 1, 0.924276, 0.869018, 1 )
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light_specular = 1.0
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shadow_enabled = true
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[node name="Enemy1" parent="." instance=ExtResource( 5 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 5, 14.7642 )
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[node name="Enemy2" parent="." instance=ExtResource( 5 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 5, 14.7812 )
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[node name="DirectionalLight" type="DirectionalLight" parent="."]
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transform = Transform( 0.72831, 0.357922, 0.584342, 0.224814, -0.930353, 0.289658, 0.647319, -0.0795927, -0.758052, -51.5559, 23.8185, -5.9078 )
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light_energy = 1.734
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light_indirect_energy = 3.789
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light_specular = 0.499
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