First_Person_Slapper/Levels/Level02.gd
MarcEricMartel 9c3e85ae0d lvl2
2022-10-12 12:21:18 -04:00

30 lines
571 B
GDScript3

extends Spatial
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
var enemycount = 2
onready var NEXTSCENE = "res://Test_Scene.tscn"
onready var WinMess = $Messages/Win
onready var EndTimer = $End
onready var HUD = $"Player/HUD/MenuLayer/Start"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
func _on_Enemy_dying():
enemycount -= 1
if enemycount == 0:
WinMess.show()
EndTimer.start()
HUD.ingame = false
func _on_Win_timeout():
get_tree().change_scene(NEXTSCENE)