135 lines
4.1 KiB
Plaintext
135 lines
4.1 KiB
Plaintext
[gd_scene load_steps=18 format=2]
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[ext_resource path="res://Scripts/HitBox.gd" type="Script" id=1]
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[ext_resource path="res://Scenes/Enemy.gd" type="Script" id=2]
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[ext_resource path="res://Scripts/HurtBox.gd" type="Script" id=3]
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[ext_resource path="res://Textures/MetalCorrodedHeavy001/MetalCorrodedHeavy001_METALNESS_1K_METALNESS.jpg" type="Texture" id=4]
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[ext_resource path="res://Textures/MetalCorrodedHeavy001/MetalCorrodedHeavy001_Flat.jpg" type="Texture" id=5]
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[ext_resource path="res://Textures/MetalCorrodedHeavy001/MetalCorrodedHeavy001_NRM_1K_METALNESS.jpg" type="Texture" id=6]
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[ext_resource path="res://Audio/boom.wav" type="AudioStream" id=7]
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[ext_resource path="res://Audio/80-s-clap.wav" type="AudioStream" id=8]
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[ext_resource path="res://Audio/MegaSlap.wav" type="AudioStream" id=9]
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[sub_resource type="SphereMesh" id=6]
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[sub_resource type="SpatialMaterial" id=12]
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albedo_color = Color( 0.74902, 0.992157, 0.776471, 0.341176 )
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albedo_texture = ExtResource( 5 )
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metallic_texture = ExtResource( 4 )
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emission_enabled = true
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emission = Color( 0, 0, 0, 1 )
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emission_energy = 1.0
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emission_operator = 0
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emission_on_uv2 = false
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normal_enabled = true
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normal_scale = 1.0
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normal_texture = ExtResource( 6 )
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[sub_resource type="SphereShape" id=7]
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[sub_resource type="SphereShape" id=8]
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[sub_resource type="SphereShape" id=9]
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[sub_resource type="SpatialMaterial" id=13]
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params_billboard_mode = 3
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particles_anim_h_frames = 1
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particles_anim_v_frames = 1
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particles_anim_loop = false
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albedo_color = Color( 0.952941, 0.109804, 0.545098, 1 )
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metallic = 0.25
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metallic_specular = 0.98
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emission_enabled = true
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emission = Color( 0.501961, 0.152941, 0.462745, 1 )
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emission_energy = 4.61
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emission_operator = 0
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emission_on_uv2 = false
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refraction_enabled = true
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refraction_scale = 0.05
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refraction_texture_channel = 0
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[sub_resource type="SphereMesh" id=14]
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material = SubResource( 13 )
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radius = 0.2
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height = 0.4
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[sub_resource type="Curve" id=15]
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max_value = 2.0
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_data = [ Vector2( 0.029703, 1.56592 ), 0.0, 0.0, 0, 0, Vector2( 0.995049, 0.656827 ), 0.472208, 0.0, 0, 0 ]
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[node name="Enemy" type="KinematicBody"]
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script = ExtResource( 2 )
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[node name="MeshInstance" type="MeshInstance" parent="."]
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mesh = SubResource( 6 )
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material/0 = SubResource( 12 )
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[node name="Hurtbox" type="Area" parent="."]
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transform = Transform( 2.03634, 0, 0, 0, 2.03634, 0, 0, 0, 2.03634, 0, 0, 0 )
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script = ExtResource( 3 )
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[node name="HeadCollision" type="CollisionShape" parent="Hurtbox"]
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shape = SubResource( 7 )
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[node name="AudioSlap" type="AudioStreamPlayer3D" parent="Hurtbox"]
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transform = Transform( 0.491077, 0, 0, 0, 0.491077, 0, 0, 0, 0.491077, 0, 0, 0 )
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stream = ExtResource( 8 )
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attenuation_model = 2
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unit_db = 80.0
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max_db = 6.0
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bus = "SFX"
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[node name="AudioMegaSlap" type="AudioStreamPlayer3D" parent="Hurtbox"]
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transform = Transform( 0.491077, 0, 0, 0, 0.491077, 0, 0, 0, 0.491077, 0, 0, 0 )
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stream = ExtResource( 9 )
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attenuation_model = 2
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unit_db = 60.0
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max_db = 4.0
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pitch_scale = 2.0
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bus = "SFX"
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emission_angle_enabled = true
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doppler_tracking = 2
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[node name="EnemyCollision" type="CollisionShape" parent="."]
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transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, -0.094023, 0 )
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shape = SubResource( 8 )
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[node name="HitBox" type="Area" parent="."]
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transform = Transform( 1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 0, 0 )
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script = ExtResource( 1 )
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hitbox_type = 2
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[node name="CollisionShape" type="CollisionShape" parent="HitBox"]
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shape = SubResource( 9 )
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disabled = true
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[node name="CPUParticles" type="CPUParticles" parent="."]
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emitting = false
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amount = 25
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lifetime = 2.5
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one_shot = true
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speed_scale = 2.76
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explosiveness = 0.18
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randomness = 0.19
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mesh = SubResource( 14 )
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emission_shape = 1
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emission_sphere_radius = 1.5
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spread = 80.0
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gravity = Vector3( 0.1, 0, 0 )
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initial_velocity = 1.0
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scale_amount_curve = SubResource( 15 )
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[node name="DeathTimer" type="Timer" parent="."]
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wait_time = 3.0
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[node name="Explosion" type="AudioStreamPlayer3D" parent="."]
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stream = ExtResource( 7 )
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attenuation_model = 2
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unit_db = 80.0
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max_db = 6.0
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pitch_scale = 1.5
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bus = "SFX"
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attenuation_filter_db = 0.0
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[connection signal="timeout" from="DeathTimer" to="." method="_on_DeathTimer_timeout"]
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