[gd_resource type="SpatialMaterial" load_steps=3 format=2] [ext_resource path="res://Textures/Custom/Brick01.png" type="Texture" id=1] [ext_resource path="res://Textures/Custom/Brick01_NormalMap.png" type="Texture" id=2] [resource] albedo_texture = ExtResource( 1 ) normal_enabled = true normal_scale = 1.0 normal_texture = ExtResource( 2 ) uv1_scale = Vector3( 0.01, 0.01, 0.01 ) uv1_triplanar = true uv1_triplanar_sharpness = 1.93187