[gd_scene load_steps=11 format=2] [ext_resource path="res://SlapGauge.gd" type="Script" id=1] [ext_resource path="res://Start.gd" type="Script" id=2] [ext_resource path="res://fonts/TorontoSubwayRegular.ttf" type="DynamicFontData" id=3] [ext_resource path="res://Audio/menumusic.ogg" type="AudioStream" id=4] [ext_resource path="res://Options.gd" type="Script" id=5] [sub_resource type="DynamicFont" id=4] size = 19 outline_size = 2 outline_color = Color( 0, 0, 0, 1 ) use_mipmaps = true use_filter = true font_data = ExtResource( 3 ) [sub_resource type="Theme" id=8] default_font = SubResource( 4 ) [sub_resource type="Shader" id=6] code = "shader_type canvas_item; render_mode unshaded; uniform float fill; uniform float kill; uniform vec4 bkgcol = vec4(0.0, 0.0, 0.0, 0.3); uniform vec4 kilcol = vec4(0.5, 0.0, 0.0, 0.3); void fragment() { bool is = false; if (fill >= UV.x) { COLOR = vec4(UV.x,-UV.x + .5,-UV.x + 1.0,1.0); COLOR.rgb *= vec3(cos(UV.y * 2.0) / 1.5,cos(UV.y * 2.0) / 1.5,cos(UV.y * 2.0) / 1.5); is = true; if (kill >= UV.x) COLOR.rgb += vec3(0.1,0.1,0.1); } else if (UV.x > kill + 0.001) COLOR = kilcol; else COLOR = bkgcol; if ((UV.y < .2 || UV.y > 0.8) && (UV.x > kill + 0.001 || UV.x < kill - 0.001) && !is) COLOR.a = 0.05; }" [sub_resource type="ShaderMaterial" id=11] shader = SubResource( 6 ) shader_param/fill = 0.0 shader_param/kill = null shader_param/bkgcol = Plane( 0, 0, 0, 0.3 ) shader_param/kilcol = Plane( 0.5, 0, 0, 0.3 ) [sub_resource type="DynamicFont" id=7] size = 88 outline_size = 5 outline_color = Color( 0, 0, 0, 1 ) use_filter = true font_data = ExtResource( 3 ) [node name="HUD" type="CanvasLayer"] follow_viewport_enable = true [node name="PlayerLayer" type="CanvasLayer" parent="."] layer = 0 [node name="Crosshair" type="ColorRect" parent="PlayerLayer"] anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 margin_left = -3.0 margin_top = -3.0 margin_right = 3.0 margin_bottom = 3.0 rect_min_size = Vector2( 6, 6 ) [node name="ActualHUD" type="Control" parent="PlayerLayer"] anchor_left = 0.037 anchor_top = 0.914 anchor_right = 0.037 anchor_bottom = 0.916 margin_right = 40.0 margin_bottom = 40.0 theme = SubResource( 8 ) [node name="SlapGauge" type="ColorRect" parent="PlayerLayer/ActualHUD"] material = SubResource( 11 ) margin_right = 291.36 margin_bottom = 23.0 script = ExtResource( 1 ) [node name="SlapLabel" type="Label" parent="PlayerLayer/ActualHUD/SlapGauge"] modulate = Color( 1, 1, 1, 0.611765 ) anchor_left = 12.662 anchor_top = 7.324 anchor_right = 12.662 anchor_bottom = 7.324 margin_left = -3683.2 margin_top = -169.452 margin_right = -3572.2 margin_bottom = -137.452 text = "Slap" [node name="MenuLayer" type="CanvasLayer" parent="."] layer = 2 [node name="Background" type="ColorRect" parent="MenuLayer"] margin_left = -4.0 margin_top = -8.0 margin_right = 1927.0 margin_bottom = 1085.0 color = Color( 0.0862745, 0.0705882, 0.0705882, 1 ) [node name="Start" type="Control" parent="MenuLayer"] pause_mode = 2 margin_right = 40.0 margin_bottom = 40.0 theme = SubResource( 8 ) script = ExtResource( 2 ) [node name="Title" type="Label" parent="MenuLayer/Start"] margin_left = 532.0 margin_top = 353.0 margin_right = 1414.0 margin_bottom = 455.0 custom_fonts/font = SubResource( 7 ) text = "FIRST PERSON SLAPPER" [node name="New Game" type="Button" parent="MenuLayer/Start"] margin_left = 886.0 margin_top = 554.0 margin_right = 1061.0 margin_bottom = 598.0 text = "Start Level" [node name="Quit to Desktop" type="Button" parent="MenuLayer/Start"] margin_left = 887.0 margin_top = 664.0 margin_right = 1062.0 margin_bottom = 708.0 text = "Quit to Desktop" [node name="Quit Game" type="Button" parent="MenuLayer/Start"] margin_left = 887.0 margin_top = 609.0 margin_right = 1062.0 margin_bottom = 653.0 text = "Restart Level" [node name="MenuMusic" type="AudioStreamPlayer" parent="MenuLayer/Start"] stream = ExtResource( 4 ) volume_db = 3.0 bus = "Music" [node name="Options" type="Control" parent="MenuLayer/Start"] margin_right = 40.0 margin_bottom = 40.0 theme = SubResource( 8 ) script = ExtResource( 5 ) [node name="MouseSensSlider" type="HSlider" parent="MenuLayer/Start/Options"] margin_left = 1428.0 margin_top = 530.0 margin_right = 1755.0 margin_bottom = 562.0 rect_pivot_offset = Vector2( 199, 32 ) max_value = 0.5 step = 0.05 [node name="MousSensLbl" type="Label" parent="MenuLayer/Start/Options/MouseSensSlider"] margin_left = -155.0 margin_top = 4.0 margin_right = -16.0 margin_bottom = 27.0 text = "Mouse Sensitivity" [node name="SFXSlider" type="HSlider" parent="MenuLayer/Start/Options"] margin_left = 1428.0 margin_top = 572.0 margin_right = 1755.0 margin_bottom = 604.0 rect_pivot_offset = Vector2( 199, 32 ) max_value = 1.2 step = 0.05 [node name="SFXSlider" type="Label" parent="MenuLayer/Start/Options/SFXSlider"] margin_left = -117.0 margin_top = 5.0 margin_right = -18.0 margin_bottom = 27.0 text = "SFX Volume" [node name="MusicSlider" type="HSlider" parent="MenuLayer/Start/Options"] margin_left = 1428.0 margin_top = 612.0 margin_right = 1755.0 margin_bottom = 644.0 rect_pivot_offset = Vector2( -414, 50 ) max_value = 1.2 step = 0.05 [node name="MusicLbl" type="Label" parent="MenuLayer/Start/Options/MusicSlider"] margin_left = -133.0 margin_top = 5.0 margin_right = -18.0 margin_bottom = 27.0 text = "Music Volume" [node name="MasterVolSlider" type="HSlider" parent="MenuLayer/Start/Options"] margin_left = 1428.0 margin_top = 654.0 margin_right = 1755.0 margin_bottom = 686.0 rect_pivot_offset = Vector2( -414, 50 ) max_value = 1.2 step = 0.05 [node name="MasterLbl" type="Label" parent="MenuLayer/Start/Options/MasterVolSlider"] margin_left = -143.0 margin_top = 4.0 margin_right = -17.0 margin_bottom = 26.0 text = "Master Volume" [node name="Timer" type="Timer" parent="MenuLayer/Start"] wait_time = 2.0 [node name="Level" type="Label" parent="MenuLayer/Start"] margin_left = 546.0 margin_top = 478.0 margin_right = 1414.0 margin_bottom = 526.0 theme = SubResource( 8 ) align = 1 [node name="Level" type="Label" parent="."] margin_left = 546.0 margin_top = 478.0 margin_right = 1414.0 margin_bottom = 526.0 theme = SubResource( 8 ) align = 1 [connection signal="pressed" from="MenuLayer/Start/New Game" to="MenuLayer/Start" method="_on_New_Game_pressed"] [connection signal="pressed" from="MenuLayer/Start/Quit to Desktop" to="MenuLayer/Start" method="_on_Quit_to_Desktop_Button_pressed"] [connection signal="pressed" from="MenuLayer/Start/Quit Game" to="MenuLayer/Start" method="_on_Quit_Game_pressed"] [connection signal="mouse_exited" from="MenuLayer/Start/Options/MouseSensSlider" to="MenuLayer/Start/Options" method="_on_MouseSensSlider_mouse_exited"] [connection signal="value_changed" from="MenuLayer/Start/Options/MouseSensSlider" to="MenuLayer/Start/Options" method="_on_MouseSensSlider_value_changed"] [connection signal="mouse_exited" from="MenuLayer/Start/Options/SFXSlider" to="MenuLayer/Start/Options" method="_on_SFXSlider_mouse_exited"] [connection signal="value_changed" from="MenuLayer/Start/Options/SFXSlider" to="MenuLayer/Start/Options" method="_on_SFXSlider_value_changed"] [connection signal="mouse_exited" from="MenuLayer/Start/Options/MusicSlider" to="MenuLayer/Start/Options" method="_on_MusicSlider_mouse_exited"] [connection signal="value_changed" from="MenuLayer/Start/Options/MusicSlider" to="MenuLayer/Start/Options" method="_on_MusicSlider_value_changed"] [connection signal="mouse_exited" from="MenuLayer/Start/Options/MasterVolSlider" to="MenuLayer/Start/Options" method="_on_MasterVolSlider_mouse_exited"] [connection signal="value_changed" from="MenuLayer/Start/Options/MasterVolSlider" to="MenuLayer/Start/Options" method="_on_MasterVolSlider_value_changed"] [connection signal="timeout" from="MenuLayer/Start/Timer" to="MenuLayer/Start" method="_on_Timer_timeout"]