[gd_scene load_steps=19 format=2] [ext_resource path="res://Player.gd" type="Script" id=1] [ext_resource path="res://BlenderStuff/Hand/protohand.obj" type="ArrayMesh" id=2] [ext_resource path="res://Textures/kenney_prototype_textures/purple/texture_01.png" type="Texture" id=3] [ext_resource path="res://HUD.tscn" type="PackedScene" id=4] [ext_resource path="res://Audio/whoosh.wav" type="AudioStream" id=5] [ext_resource path="res://Materials/Black_Contour.tres" type="Material" id=6] [ext_resource path="res://Scripts/HitBox.gd" type="Script" id=7] [ext_resource path="res://Audio/step2.wav" type="AudioStream" id=8] [ext_resource path="res://Audio/step3.wav" type="AudioStream" id=9] [ext_resource path="res://Audio/step4.wav" type="AudioStream" id=10] [ext_resource path="res://Audio/step1.wav" type="AudioStream" id=11] [ext_resource path="res://Audio/mixkit-fast-whoosh-transition-1490.wav" type="AudioStream" id=12] [sub_resource type="CapsuleShape" id=2] height = 3.0 [sub_resource type="CylinderShape" id=3] [sub_resource type="BoxShape" id=7] extents = Vector3( 0.983522, 2, 1.55035 ) [sub_resource type="SpatialMaterial" id=4] next_pass = ExtResource( 6 ) flags_no_depth_test = true albedo_texture = ExtResource( 3 ) uv1_triplanar = true [sub_resource type="Animation" id=5] length = 0.001 tracks/0/type = "value" tracks/0/path = NodePath("Head/HandParent/Hand:transform") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ Transform( -0.178665, 0.385633, 0.0293721, 0.386578, 0.177103, 0.0262457, 0.0115471, 0.0376593, -0.4242, 1.33036, -0.0718137, -2.73514 ) ] } tracks/1/type = "value" tracks/1/path = NodePath("Head/HandParent/Hand:translation") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ Vector3( 0.329, 1.317, 0 ) ] } tracks/2/type = "value" tracks/2/path = NodePath("Head/HandParent/Hand:rotation_degrees") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ Vector3( -20.757, 0, 0 ) ] } [sub_resource type="Animation" id=6] resource_name = "basic_slap" length = 3.0 tracks/0/type = "value" tracks/0/path = NodePath("Head/HandParent/Hand:translation") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 1, 2, 3 ), "transitions": PoolRealArray( 1, 0.258816, 1, 1 ), "update": 0, "values": [ Vector3( 0, 0, 0 ), Vector3( -0.103, 2.756, -0.5 ), Vector3( 0, -3, -3 ), Vector3( 0, 0, 0 ) ] } tracks/1/type = "value" tracks/1/path = NodePath("Head/HandParent/Hand:rotation_degrees") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0, 1, 2, 3 ), "transitions": PoolRealArray( 1, 1, 0.63728, 1 ), "update": 0, "values": [ Vector3( 0, 0, 0 ), Vector3( -56.146, -1.281, 0 ), Vector3( 110.146, -1.281, 0 ), Vector3( 0, 0, 0 ) ] } [node name="Player" type="KinematicBody"] script = ExtResource( 1 ) [node name="CollisionShape" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0 ) shape = SubResource( 2 ) [node name="Feet" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.49873, 0 ) shape = SubResource( 3 ) [node name="Head" type="Spatial" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.84218, 0 ) [node name="Camera" type="Camera" parent="Head"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0154071, 0.355, -0.246618 ) doppler_tracking = 2 fov = 90.0 [node name="HitBox" type="Area" parent="Head/Camera"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0154071, -0.355, 0.246618 ) monitoring = false monitorable = false script = ExtResource( 7 ) hitbox_type = 1 [node name="CollisionShape" type="CollisionShape" parent="Head/Camera/HitBox"] transform = Transform( 1, 0, 0, 0, 0.3, 0, 0, 0, 0.8, 0, 0.414722, -2.0674 ) shape = SubResource( 7 ) [node name="PointTo" type="Spatial" parent="Head/Camera"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -1 ) [node name="HandParent" type="Spatial" parent="Head"] transform = Transform( 0.0807126, 0.49343, -0.00351894, 0.445393, -0.0713166, 0.215728, 0.212391, -0.0379586, -0.451053, 0.736, -0.075, -1.998 ) [node name="Hand" type="MeshInstance" parent="Head/HandParent"] transform = Transform( 0.426025, 0, 0, 0, 0.398372, 0.150985, 0, -0.150985, 0.398372, 0.329, 1.317, 0 ) cast_shadow = 0 mesh = ExtResource( 2 ) skeleton = NodePath("../../..") material/0 = SubResource( 4 ) [node name="GroundCheck" type="RayCast" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2, 0 ) enabled = true cast_to = Vector3( 0, -1.5, 0 ) [node name="HUD" parent="." instance=ExtResource( 4 )] [node name="HandMovement" type="AnimationPlayer" parent="."] anims/RESET = SubResource( 5 ) anims/basic_slap = SubResource( 6 ) [node name="SlapCooldown" type="Timer" parent="."] wait_time = 0.5 [node name="Step2" type="AudioStreamPlayer3D" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -5, 0 ) stream = ExtResource( 8 ) attenuation_model = 2 unit_db = 80.0 max_db = 6.0 bus = "SFX" [node name="Step3" type="AudioStreamPlayer3D" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -5, 0 ) stream = ExtResource( 9 ) attenuation_model = 2 unit_db = 80.0 max_db = 6.0 bus = "SFX" [node name="Step1" type="AudioStreamPlayer3D" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -5, 0 ) stream = ExtResource( 11 ) attenuation_model = 2 unit_db = 80.0 max_db = 6.0 bus = "SFX" [node name="Step4" type="AudioStreamPlayer3D" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -5, 0 ) stream = ExtResource( 10 ) attenuation_model = 2 unit_db = 80.0 max_db = 6.0 bus = "SFX" [node name="AudioCharge" type="AudioStreamPlayer3D" parent="."] stream = ExtResource( 12 ) attenuation_model = 2 unit_db = 60.0 max_db = 4.0 pitch_scale = 0.79 bus = "SFX" doppler_tracking = 2 [node name="AudioWhoosh" type="AudioStreamPlayer" parent="."] stream = ExtResource( 5 ) volume_db = -9.613 pitch_scale = 8.0 [connection signal="timeout" from="SlapCooldown" to="." method="_on_SlapCooldown_timeout"]