[gd_scene load_steps=15 format=2] [ext_resource path="res://Scripts/HitBox.gd" type="Script" id=1] [ext_resource path="res://Scenes/Enemy.gd" type="Script" id=2] [ext_resource path="res://Scripts/HurtBox.gd" type="Script" id=3] [ext_resource path="res://Textures/MetalCorrodedHeavy001/MetalCorrodedHeavy001_METALNESS_1K_METALNESS.jpg" type="Texture" id=4] [ext_resource path="res://Textures/MetalCorrodedHeavy001/MetalCorrodedHeavy001_Flat.jpg" type="Texture" id=5] [ext_resource path="res://Textures/MetalCorrodedHeavy001/MetalCorrodedHeavy001_NRM_1K_METALNESS.jpg" type="Texture" id=6] [ext_resource path="res://Audio/boom.wav" type="AudioStream" id=7] [sub_resource type="SphereMesh" id=6] [sub_resource type="SpatialMaterial" id=12] albedo_color = Color( 0.74902, 0.992157, 0.776471, 0.341176 ) albedo_texture = ExtResource( 5 ) metallic_texture = ExtResource( 4 ) emission_enabled = true emission = Color( 0, 0, 0, 1 ) emission_energy = 1.0 emission_operator = 0 emission_on_uv2 = false normal_enabled = true normal_scale = 1.0 normal_texture = ExtResource( 6 ) [sub_resource type="SphereShape" id=7] [sub_resource type="SphereShape" id=8] [sub_resource type="SphereShape" id=9] [sub_resource type="Animation" id=10] length = 0.001 tracks/0/type = "value" tracks/0/path = NodePath("MeshInstance:translation") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ Vector3( 0, -0.5, 0 ) ] } tracks/1/type = "value" tracks/1/path = NodePath("MeshInstance:scale") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ Vector3( 1, 1, 1 ) ] } [sub_resource type="Animation" id=11] resource_name = "floating" length = 3.0 loop = true tracks/0/type = "value" tracks/0/path = NodePath("MeshInstance:translation") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 1.5, 3 ), "transitions": PoolRealArray( 0.5, 0.5, 0.5 ), "update": 0, "values": [ Vector3( 0, -0.5, 0 ), Vector3( 0, 0.5, 0 ), Vector3( 0, -0.5, 0 ) ] } [node name="Enemy" type="KinematicBody"] script = ExtResource( 2 ) [node name="MeshInstance" type="MeshInstance" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0 ) mesh = SubResource( 6 ) material/0 = SubResource( 12 ) [node name="Hurtbox" type="Area" parent="."] transform = Transform( 2.03634, 0, 0, 0, 2.03634, 0, 0, 0, 2.03634, 0, 0, 0 ) script = ExtResource( 3 ) [node name="HeadCollision" type="CollisionShape" parent="Hurtbox"] shape = SubResource( 7 ) [node name="EnemyCollision" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, -0.094023, 0 ) shape = SubResource( 8 ) [node name="HitBox" type="Area" parent="."] transform = Transform( 1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 0, 0 ) script = ExtResource( 1 ) hitbox_type = 2 [node name="CollisionShape" type="CollisionShape" parent="HitBox"] shape = SubResource( 9 ) disabled = true [node name="AnimationPlayer" type="AnimationPlayer" parent="."] anims/RESET = SubResource( 10 ) anims/floating = SubResource( 11 ) [node name="Explosion" type="AudioStreamPlayer3D" parent="."] stream = ExtResource( 7 ) bus = "SFX"