tool extends Spatial export(String, MULTILINE) var text = " " setget set_text_to_screen export(Vector2) var offset = Vector2(1.0, 0.5) setget set_screen_offset func set_screen_offset(new_offest): offset = new_offest set_text_to_screen(text) func set_text_to_screen(new_text): text = new_text $ScreenText.text = text var lines = text.split('\n',false) var string_size: Vector2 = Vector2(0,0) for line in lines: if $ScreenText.font.get_string_size(line).x > string_size.x: string_size = $ScreenText.font.get_string_size(line) var pixel_size = $ScreenText.pixel_size var number_of_line = text.split('\n',false).size() $ScreenBackGround.scale = Vector3(string_size.x * pixel_size + offset.x, string_size.y * pixel_size * number_of_line + offset.y,1); $Glass.scale = Vector3(string_size.x * pixel_size + offset.x, string_size.y * pixel_size * number_of_line + offset.y,0.025); $ScreenContour.scale = Vector3(string_size.x * pixel_size + offset.x + 0.25, string_size.y * pixel_size * number_of_line + offset.y + 0.25,0.025);