[gd_scene load_steps=10 format=2] [ext_resource path="res://Materials/Dark_ProtoMat.tres" type="Material" id=1] [ext_resource path="res://Player.tscn" type="PackedScene" id=2] [ext_resource path="res://Materials/Orange_ProtoMat.tres" type="Material" id=3] [ext_resource path="res://AllSkyFree_Skyboxes/Epic_BlueSunset_EquiRect_flat.png" type="Texture" id=4] [ext_resource path="res://Scenes/Enemy.tscn" type="PackedScene" id=5] [ext_resource path="res://Test_Scene.gd" type="Script" id=6] [sub_resource type="SpatialMaterial" id=3] flags_transparent = true albedo_color = Color( 0.894118, 0.894118, 0.894118, 0.211765 ) [sub_resource type="PanoramaSky" id=1] panorama = ExtResource( 4 ) [sub_resource type="Environment" id=2] background_mode = 2 background_sky = SubResource( 1 ) ambient_light_energy = 0.67 fog_enabled = true fog_color = Color( 0.305882, 0.372549, 0.52549, 1 ) fog_sun_color = Color( 0.901961, 0.803922, 0.752941, 1 ) fog_sun_amount = 1.0 fog_depth_begin = 98.8 fog_depth_end = 1444.5 fog_depth_curve = 0.466516 fog_transmit_enabled = true fog_transmit_curve = 0.659754 fog_height_enabled = true fog_height_min = 148.2 fog_height_max = -48.0 fog_height_curve = 4.59481 ssao_radius = 8.1 ssao_intensity = 4.3 ssao_radius2 = 40.7 ssao_intensity2 = 14.6 ssao_bias = 0.059 ssao_color = Color( 0.180392, 0.207843, 0.25098, 1 ) glow_enabled = true glow_intensity = 1.86 glow_strength = 0.87 glow_bloom = 0.02 glow_hdr_threshold = 0.44 glow_bicubic_upscale = true [node name="Spatial" type="Spatial"] script = ExtResource( 6 ) [node name="CSGCombiner" type="CSGCombiner" parent="."] use_collision = true [node name="CSGBox" type="CSGBox" parent="CSGCombiner"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0 ) width = 106.0 depth = 82.0 material = ExtResource( 1 ) [node name="CSGPolygon" type="CSGPolygon" parent="CSGCombiner"] transform = Transform( 3.51681, 0, 0, 0, 4.16599, 0, 0, 0, 14.5504, 22.4026, 0, 7 ) polygon = PoolVector2Array( 0, 0, -3, 0, 1, 1, 1, 0 ) material = ExtResource( 3 ) [node name="CSGBox2" type="CSGBox" parent="CSGCombiner"] transform = Transform( 21.115, 0, 0, 0, 13.92, 0, 0, 0, 1, -14.4011, 14, 36.3173 ) material = ExtResource( 3 ) [node name="CSGBox3" type="CSGBox" parent="CSGCombiner"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -18, 7.54811, 16 ) visible = false height = 14.0 depth = 14.0 material = SubResource( 3 ) [node name="Player" parent="." instance=ExtResource( 2 )] transform = Transform( -0.965926, 0, 0.258819, 0, 1, 0, -0.258819, 0, -0.965926, 0, 2.85127, 0 ) [node name="WorldEnvironment_EpicBlueSky" type="WorldEnvironment" parent="."] environment = SubResource( 2 ) [node name="DirectionalLight_EpicBlueSky" type="DirectionalLight" parent="."] transform = Transform( 1, 0, 0, 0, 0.849579, 0.527461, 0, -0.527461, 0.849579, 0, 26.5368, 0 ) light_color = Color( 1, 0.924276, 0.869018, 1 ) light_specular = 1.0 shadow_enabled = true [node name="Enemy1" parent="." instance=ExtResource( 5 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 5, 14.7642 ) [node name="Enemy2" parent="." instance=ExtResource( 5 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 5, 14.7812 ) [node name="DirectionalLight" type="DirectionalLight" parent="."] transform = Transform( 0.72831, 0.357922, 0.584342, 0.224814, -0.930353, 0.289658, 0.647319, -0.0795927, -0.758052, -51.5559, 23.8185, -5.9078 ) light_energy = 1.734 light_indirect_energy = 3.789 light_specular = 0.499