[gd_resource type="SpatialMaterial" load_steps=4 format=2] [ext_resource path="res://Textures/Custom/Bark_Albedo.png" type="Texture" id=1] [ext_resource path="res://Materials/Black_Contour.tres" type="Material" id=2] [ext_resource path="res://Textures/Custom/Bark_NormalMap.png" type="Texture" id=3] [resource] next_pass = ExtResource( 2 ) params_diffuse_mode = 4 params_specular_mode = 3 albedo_texture = ExtResource( 1 ) normal_enabled = true normal_scale = 1.0 normal_texture = ExtResource( 3 )