extends Spatial # Declare member variables here. Examples: # var a = 2 # var b = "text" onready var Timer = $Timer var stop = false; # Called when the node enters the scene tree for the first time. func _ready(): Timer.start() # Called every frame. 'delta' is the elapsed time since the previous frame. func _input(event): if event is InputEventKey and event.pressed: if stop: get_tree().quit() func _on_Timer_timeout(): stop = true