[gd_resource type="SpatialMaterial" load_steps=4 format=2] [ext_resource path="res://Textures/Custom/wooden_planks_Albedo.png" type="Texture" id=1] [ext_resource path="res://Textures/Custom/wooden_planks_NormalMap.png" type="Texture" id=2] [ext_resource path="res://Materials/Black_Contour.tres" type="Material" id=3] [resource] next_pass = ExtResource( 3 ) albedo_texture = ExtResource( 1 ) normal_enabled = true normal_scale = 1.0 normal_texture = ExtResource( 2 ) uv1_scale = Vector3( 1, 0.05, 0.5 ) uv1_triplanar = true