Level 6 polishing
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parent
958417ba1e
commit
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@ -1,4 +1,4 @@
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[gd_scene load_steps=11 format=2]
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[gd_scene load_steps=19 format=2]
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[ext_resource path="res://Player.tscn" type="PackedScene" id=1]
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[ext_resource path="res://Player.tscn" type="PackedScene" id=1]
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[ext_resource path="res://Textures/MetalCorrodedHeavy001/MetalCorrodedHeavy001_NRM_1K_METALNESS.jpg" type="Texture" id=2]
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[ext_resource path="res://Textures/MetalCorrodedHeavy001/MetalCorrodedHeavy001_NRM_1K_METALNESS.jpg" type="Texture" id=2]
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@ -6,9 +6,16 @@
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[ext_resource path="res://AllSkyFree_Skyboxes/Deep Dusk Equirect.png" type="Texture" id=4]
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[ext_resource path="res://AllSkyFree_Skyboxes/Deep Dusk Equirect.png" type="Texture" id=4]
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[ext_resource path="res://Levels/Level06.gd" type="Script" id=5]
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[ext_resource path="res://Levels/Level06.gd" type="Script" id=5]
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[ext_resource path="res://fonts/TorontoSubwayRegular.ttf" type="DynamicFontData" id=6]
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[ext_resource path="res://fonts/TorontoSubwayRegular.ttf" type="DynamicFontData" id=6]
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[ext_resource path="res://Textures/Custom/Grass_Normal.png" type="Texture" id=7]
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[ext_resource path="res://Scenes/Eye.tscn" type="PackedScene" id=8]
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[ext_resource path="res://Scenes/InfoScreen.tscn" type="PackedScene" id=9]
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[ext_resource path="res://Levels/Sparks.gd" type="Script" id=10]
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[sub_resource type="SpatialMaterial" id=5]
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[sub_resource type="SpatialMaterial" id=5]
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albedo_texture = ExtResource( 2 )
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albedo_texture = ExtResource( 2 )
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normal_enabled = true
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normal_scale = -16.0
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normal_texture = ExtResource( 7 )
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[sub_resource type="PanoramaSky" id=4]
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[sub_resource type="PanoramaSky" id=4]
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panorama = ExtResource( 4 )
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panorama = ExtResource( 4 )
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@ -16,11 +23,12 @@ panorama = ExtResource( 4 )
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[sub_resource type="Environment" id=2]
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[sub_resource type="Environment" id=2]
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background_mode = 2
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background_mode = 2
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background_sky = SubResource( 4 )
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background_sky = SubResource( 4 )
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background_sky_custom_fov = 19.1
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background_energy = 0.25
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background_energy = 0.25
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ambient_light_energy = 0.67
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ambient_light_energy = 0.67
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fog_enabled = true
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fog_enabled = true
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fog_color = Color( 0.305882, 0.372549, 0.52549, 1 )
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fog_color = Color( 0.290196, 0.0235294, 0.0235294, 1 )
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fog_sun_color = Color( 0.901961, 0.803922, 0.752941, 1 )
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fog_sun_color = Color( 1, 0.592157, 0.592157, 1 )
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fog_sun_amount = 1.0
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fog_sun_amount = 1.0
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fog_depth_begin = 98.8
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fog_depth_begin = 98.8
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fog_depth_end = 1444.5
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fog_depth_end = 1444.5
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@ -31,13 +39,19 @@ fog_height_enabled = true
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fog_height_min = 148.2
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fog_height_min = 148.2
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fog_height_max = -48.0
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fog_height_max = -48.0
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fog_height_curve = 4.59481
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fog_height_curve = 4.59481
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tonemap_exposure = 0.65
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ssao_radius = 8.1
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ssao_radius = 8.1
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ssao_intensity = 4.3
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ssao_intensity = 4.3
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ssao_radius2 = 40.7
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ssao_radius2 = 40.7
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ssao_intensity2 = 14.6
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ssao_intensity2 = 14.6
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ssao_bias = 0.059
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ssao_bias = 0.059
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ssao_color = Color( 0.180392, 0.207843, 0.25098, 1 )
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ssao_color = Color( 0.180392, 0.207843, 0.25098, 1 )
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glow_enabled = true
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dof_blur_far_enabled = true
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dof_blur_far_distance = 21.16
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dof_blur_far_transition = 64.72
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dof_blur_near_enabled = true
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dof_blur_near_distance = 2.2
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dof_blur_near_transition = 1.82
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glow_intensity = 1.86
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glow_intensity = 1.86
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glow_strength = 0.87
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glow_strength = 0.87
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glow_bloom = 0.02
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glow_bloom = 0.02
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@ -52,6 +66,24 @@ use_mipmaps = true
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use_filter = true
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use_filter = true
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font_data = ExtResource( 6 )
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font_data = ExtResource( 6 )
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[sub_resource type="SpatialMaterial" id=18]
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flags_transparent = true
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albedo_color = Color( 0.686275, 0.67451, 0.345098, 0.756863 )
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[sub_resource type="QuadMesh" id=19]
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material = SubResource( 18 )
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size = Vector2( 0.25, 0.25 )
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[sub_resource type="Curve" id=20]
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min_value = -360.0
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max_value = 360.0
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_data = [ Vector2( 0.00495049, 184.091 ), 0.0, 167.601, 0, 0, Vector2( 1, 1 ), 0.0, 0.0, 0, 0 ]
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[sub_resource type="Curve" id=21]
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min_value = -200.0
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max_value = 200.0
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_data = [ Vector2( 0, 50.9091 ), 0.0, 0.0, 0, 0, Vector2( 0.960396, -32.7273 ), 0.0, 0.0, 0, 0 ]
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[node name="lvl6" type="Spatial"]
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[node name="lvl6" type="Spatial"]
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script = ExtResource( 5 )
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script = ExtResource( 5 )
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@ -73,7 +105,7 @@ environment = SubResource( 2 )
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[node name="DirectionalLight_EpicBlueSky" type="DirectionalLight" parent="."]
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[node name="DirectionalLight_EpicBlueSky" type="DirectionalLight" parent="."]
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transform = Transform( 1, 0, 0, 0, 0.849579, 0.527461, 0, -0.527461, 0.849579, 0, 26.5368, 0 )
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transform = Transform( 1, 0, 0, 0, 0.849579, 0.527461, 0, -0.527461, 0.849579, 0, 26.5368, 0 )
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light_color = Color( 0.54902, 0.192157, 0.0823529, 1 )
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light_color = Color( 0.505882, 0.313726, 0.298039, 1 )
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light_energy = 1.294
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light_energy = 1.294
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light_indirect_energy = 1.363
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light_indirect_energy = 1.363
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light_specular = 16.0
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light_specular = 16.0
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@ -109,5 +141,38 @@ text = "You're safe."
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[node name="End" type="Timer" parent="."]
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[node name="End" type="Timer" parent="."]
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wait_time = 3.0
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wait_time = 3.0
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[node name="Eye" parent="." instance=ExtResource( 8 )]
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transform = Transform( 0.353468, 1.72239, 9.84421, 6.04987, 7.8035, -1.58257, -7.9545, 6.01156, -0.766195, 0, 56.455, -68.8373 )
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[node name="InfoScreen" parent="." instance=ExtResource( 9 )]
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transform = Transform( -0.990268, 0.139173, 8.70901e-08, 0.138644, 0.9865, 0.0871557, 0.0121296, 0.0863076, -0.996195, 0.0301886, 1.47109, 7.4719 )
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text = "Please...
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Don't look back"
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[node name="Sparks" type="CPUParticles" parent="InfoScreen"]
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transform = Transform( 0.499766, 0, -0.0306083, 0, 0.6, 0, 0.0153041, 0, 0.999531, 2.05919, -0.99717, -0.215956 )
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amount = 12
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lifetime = 0.22
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explosiveness = 0.27
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randomness = 0.84
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lifetime_randomness = 0.24
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mesh = SubResource( 19 )
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emission_shape = 2
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emission_box_extents = Vector3( 1, 1, 1 )
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flag_align_y = true
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flag_rotate_y = true
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gravity = Vector3( 0, -5, 0 )
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initial_velocity_random = 0.11
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angular_velocity_curve = SubResource( 20 )
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linear_accel_curve = SubResource( 21 )
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radial_accel = 11.01
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radial_accel_random = 0.18
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angle_random = 0.28
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script = ExtResource( 10 )
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[node name="Timer" type="Timer" parent="InfoScreen/Sparks"]
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autostart = true
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[connection signal="timeout" from="Timer" to="." method="_on_Enemy_dying"]
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[connection signal="timeout" from="Timer" to="." method="_on_Enemy_dying"]
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[connection signal="timeout" from="End" to="." method="_on_Win_timeout"]
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[connection signal="timeout" from="End" to="." method="_on_Win_timeout"]
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[connection signal="timeout" from="InfoScreen/Sparks/Timer" to="InfoScreen/Sparks" method="_on_Timer_timeout"]
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@ -19,7 +19,7 @@ clearcoat_gloss = 1.0
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uv1_scale = Vector3( 2, 1, 1 )
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uv1_scale = Vector3( 2, 1, 1 )
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[node name="Eye" type="Spatial"]
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[node name="Eye" type="Spatial"]
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transform = Transform( 10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0 )
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transform = Transform( 9.92303, 1.00112, 0.728901, -1.00379, 9.94949, 0, -0.725219, -0.0731664, 9.9734, 0, 0, 0 )
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[node name="MeshInstance" type="MeshInstance" parent="."]
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[node name="MeshInstance" type="MeshInstance" parent="."]
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mesh = SubResource( 1 )
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mesh = SubResource( 1 )
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