Settings dans le menu

This commit is contained in:
MarcEricMartel 2022-10-12 08:22:40 -04:00
parent bce4618507
commit d54d58c736
4 changed files with 158 additions and 18 deletions

View File

@ -1,9 +1,10 @@
[gd_scene load_steps=10 format=2] [gd_scene load_steps=11 format=2]
[ext_resource path="res://SlapGauge.gd" type="Script" id=1] [ext_resource path="res://SlapGauge.gd" type="Script" id=1]
[ext_resource path="res://Start.gd" type="Script" id=2] [ext_resource path="res://Start.gd" type="Script" id=2]
[ext_resource path="res://fonts/TorontoSubwayRegular.ttf" type="DynamicFontData" id=3] [ext_resource path="res://fonts/TorontoSubwayRegular.ttf" type="DynamicFontData" id=3]
[ext_resource path="res://Audio/menumusic.ogg" type="AudioStream" id=4] [ext_resource path="res://Audio/menumusic.ogg" type="AudioStream" id=4]
[ext_resource path="res://Options.gd" type="Script" id=5]
[sub_resource type="DynamicFont" id=4] [sub_resource type="DynamicFont" id=4]
size = 19 size = 19
@ -106,21 +107,20 @@ text = "Slap"
[node name="MenuLayer" type="CanvasLayer" parent="."] [node name="MenuLayer" type="CanvasLayer" parent="."]
layer = 2 layer = 2
[node name="Start" type="Control" parent="MenuLayer"] [node name="Background" type="ColorRect" parent="MenuLayer"]
pause_mode = 2
visible = false
margin_right = 40.0
margin_bottom = 40.0
theme = SubResource( 8 )
script = ExtResource( 2 )
[node name="Background" type="ColorRect" parent="MenuLayer/Start"]
margin_left = -4.0 margin_left = -4.0
margin_top = -8.0 margin_top = -8.0
margin_right = 1927.0 margin_right = 1927.0
margin_bottom = 1085.0 margin_bottom = 1085.0
color = Color( 0.14902, 0.121569, 0.121569, 1 ) color = Color( 0.14902, 0.121569, 0.121569, 1 )
[node name="Start" type="Control" parent="MenuLayer"]
pause_mode = 2
margin_right = 40.0
margin_bottom = 40.0
theme = SubResource( 8 )
script = ExtResource( 2 )
[node name="Title" type="Label" parent="MenuLayer/Start"] [node name="Title" type="Label" parent="MenuLayer/Start"]
margin_left = 532.0 margin_left = 532.0
margin_top = 353.0 margin_top = 353.0
@ -153,7 +153,86 @@ text = "Quit Game"
[node name="MenuMusic" type="AudioStreamPlayer" parent="MenuLayer/Start"] [node name="MenuMusic" type="AudioStreamPlayer" parent="MenuLayer/Start"]
stream = ExtResource( 4 ) stream = ExtResource( 4 )
volume_db = 3.0 volume_db = 3.0
bus = "Music"
[node name="Options" type="Control" parent="MenuLayer/Start"]
margin_right = 40.0
margin_bottom = 40.0
theme = SubResource( 8 )
script = ExtResource( 5 )
[node name="MouseSensSlider" type="HSlider" parent="MenuLayer/Start/Options"]
margin_left = 1428.0
margin_top = 530.0
margin_right = 1755.0
margin_bottom = 562.0
rect_pivot_offset = Vector2( 199, 32 )
max_value = 0.5
step = 0.05
[node name="MousSensLbl" type="Label" parent="MenuLayer/Start/Options/MouseSensSlider"]
margin_left = -155.0
margin_top = 4.0
margin_right = -16.0
margin_bottom = 27.0
text = "Mouse Sensitivity"
[node name="SFXSlider" type="HSlider" parent="MenuLayer/Start/Options"]
margin_left = 1428.0
margin_top = 572.0
margin_right = 1755.0
margin_bottom = 604.0
rect_pivot_offset = Vector2( 199, 32 )
max_value = 1.0
step = 0.05
[node name="SFXSlider" type="Label" parent="MenuLayer/Start/Options/SFXSlider"]
margin_left = -117.0
margin_top = 5.0
margin_right = -18.0
margin_bottom = 27.0
text = "SFX Volume"
[node name="MusicSlider" type="HSlider" parent="MenuLayer/Start/Options"]
margin_left = 1428.0
margin_top = 612.0
margin_right = 1755.0
margin_bottom = 644.0
rect_pivot_offset = Vector2( -414, 50 )
max_value = 1.0
step = 0.05
[node name="MusicLbl" type="Label" parent="MenuLayer/Start/Options/MusicSlider"]
margin_left = -133.0
margin_top = 5.0
margin_right = -18.0
margin_bottom = 27.0
text = "Music Volume"
[node name="MasterVolSlider" type="HSlider" parent="MenuLayer/Start/Options"]
margin_left = 1428.0
margin_top = 654.0
margin_right = 1755.0
margin_bottom = 686.0
rect_pivot_offset = Vector2( -414, 50 )
max_value = 1.0
step = 0.05
[node name="MasterLbl" type="Label" parent="MenuLayer/Start/Options/MasterVolSlider"]
margin_left = -143.0
margin_top = 4.0
margin_right = -17.0
margin_bottom = 26.0
text = "Master Volume"
[connection signal="pressed" from="MenuLayer/Start/New Game" to="MenuLayer/Start" method="_on_New_Game_pressed"] [connection signal="pressed" from="MenuLayer/Start/New Game" to="MenuLayer/Start" method="_on_New_Game_pressed"]
[connection signal="pressed" from="MenuLayer/Start/Quit to Desktop" to="MenuLayer/Start" method="_on_Quit_to_Desktop_Button_pressed"] [connection signal="pressed" from="MenuLayer/Start/Quit to Desktop" to="MenuLayer/Start" method="_on_Quit_to_Desktop_Button_pressed"]
[connection signal="pressed" from="MenuLayer/Start/Quit Game" to="MenuLayer/Start" method="_on_Quit_Game_pressed"] [connection signal="pressed" from="MenuLayer/Start/Quit Game" to="MenuLayer/Start" method="_on_Quit_Game_pressed"]
[connection signal="mouse_exited" from="MenuLayer/Start/Options/MouseSensSlider" to="MenuLayer/Start/Options" method="_on_MouseSensSlider_mouse_exited"]
[connection signal="value_changed" from="MenuLayer/Start/Options/MouseSensSlider" to="MenuLayer/Start/Options" method="_on_MouseSensSlider_value_changed"]
[connection signal="mouse_exited" from="MenuLayer/Start/Options/SFXSlider" to="MenuLayer/Start/Options" method="_on_SFXSlider_mouse_exited"]
[connection signal="value_changed" from="MenuLayer/Start/Options/SFXSlider" to="MenuLayer/Start/Options" method="_on_SFXSlider_value_changed"]
[connection signal="mouse_exited" from="MenuLayer/Start/Options/MusicSlider" to="MenuLayer/Start/Options" method="_on_MusicSlider_mouse_exited"]
[connection signal="value_changed" from="MenuLayer/Start/Options/MusicSlider" to="MenuLayer/Start/Options" method="_on_MusicSlider_value_changed"]
[connection signal="mouse_exited" from="MenuLayer/Start/Options/MasterVolSlider" to="MenuLayer/Start/Options" method="_on_MasterVolSlider_mouse_exited"]
[connection signal="value_changed" from="MenuLayer/Start/Options/MasterVolSlider" to="MenuLayer/Start/Options" method="_on_MasterVolSlider_value_changed"]

60
Options.gd Normal file
View File

@ -0,0 +1,60 @@
extends Control
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
onready var MouseSensSlider = $MouseSensSlider
onready var SFXVol = $SFXSlider
onready var MusicVol = $MusicSlider
onready var MasterVol = $MasterVolSlider
onready var SFXBusName := "SFX"
onready var MusicBusName := "Music"
onready var MasterBusName := "Master"
onready var SFXBus := AudioServer.get_bus_index(SFXBusName)
onready var MusicBus := AudioServer.get_bus_index(MusicBusName)
onready var MasterBus := AudioServer.get_bus_index(MasterBusName)
# Called when the node enters the scene tree for the first time.
func _ready():
MouseSensSlider.value = get_node("/root/Spatial/Player").mouse_sensitivity
SFXVol.value = db2linear(AudioServer.get_bus_volume_db(SFXBus))
MusicVol.value = db2linear(AudioServer.get_bus_volume_db(MusicBus))
MasterVol.value = db2linear(AudioServer.get_bus_volume_db(MasterBus))
func _on_MouseSensSlider_value_changed(value):
get_node("/root/Spatial/Player").mouse_sensitivity = value
func _on_SFXSlider_value_changed(value):
AudioServer.set_bus_volume_db(SFXBus, linear2db(value))
func _on_MusicSlider_value_changed(value):
AudioServer.set_bus_volume_db(MusicBus, linear2db(value))
func _on_MasterVolSlider_value_changed(value):
AudioServer.set_bus_volume_db(MasterBus, linear2db(value))
func _on_MouseSensSlider_mouse_exited():
pass#MouseSensSlider.release_focus()
func _on_SFXSlider_mouse_exited():
pass#SFXVol.release_focus()
func _on_MusicSlider_mouse_exited():
pass#MusicVol.release_focus()
func _on_MasterVolSlider_mouse_exited():
pass#MasterVol.release_focus()

View File

@ -4,11 +4,11 @@ var ingame = false
onready var NewGame = $"New Game" onready var NewGame = $"New Game"
onready var QuitGame = $"Quit Game" onready var QuitGame = $"Quit Game"
onready var QuitDesktop = $"Quit to Desktop" onready var QuitDesktop = $"Quit to Desktop"
onready var Music = $"MenuMusic" onready var MMusic = $"MenuMusic"
func _ready(): func _ready():
Music.play() MMusic.play()
self.show() get_parent().show()
get_tree().paused = true get_tree().paused = true
QuitGame.hide() QuitGame.hide()
QuitDesktop.margin_top -= 44 QuitDesktop.margin_top -= 44
@ -19,11 +19,11 @@ func _on_Quit_to_Desktop_Button_pressed():
get_tree().quit() get_tree().quit()
func _on_New_Game_pressed(): func _on_New_Game_pressed():
self.hide() get_parent().hide()
Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED) Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
get_tree().paused = false get_tree().paused = false
ingame = true ingame = true
Music.stop() MMusic.stop()
func openMenu(): func openMenu():
if (ingame): if (ingame):
@ -33,9 +33,10 @@ func openMenu():
QuitDesktop.margin_top = 664 QuitDesktop.margin_top = 664
QuitDesktop.margin_bottom = 708 QuitDesktop.margin_bottom = 708
self.show() get_parent().show()
get_tree().paused = true get_tree().paused = true
Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE) Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
func _on_Quit_Game_pressed(): func _on_Quit_Game_pressed():
get_tree().reload_current_scene() get_tree().reload_current_scene()
get_tree().paused = true

View File

@ -22,7 +22,7 @@ bus/1/name = "SFX"
bus/1/solo = false bus/1/solo = false
bus/1/mute = false bus/1/mute = false
bus/1/bypass_fx = false bus/1/bypass_fx = false
bus/1/volume_db = 6.02 bus/1/volume_db = 0.0
bus/1/send = "Master" bus/1/send = "Master"
bus/1/effect/0/effect = SubResource( 2 ) bus/1/effect/0/effect = SubResource( 2 )
bus/1/effect/0/enabled = false bus/1/effect/0/enabled = false
@ -32,5 +32,5 @@ bus/2/name = "Music"
bus/2/solo = false bus/2/solo = false
bus/2/mute = false bus/2/mute = false
bus/2/bypass_fx = false bus/2/bypass_fx = false
bus/2/volume_db = -3.76831 bus/2/volume_db = 0.0
bus/2/send = "Master" bus/2/send = "Master"