Settings dans le menu

This commit is contained in:
MarcEricMartel
2022-10-12 08:22:40 -04:00
parent bce4618507
commit d54d58c736
4 changed files with 158 additions and 18 deletions

View File

@@ -4,11 +4,11 @@ var ingame = false
onready var NewGame = $"New Game"
onready var QuitGame = $"Quit Game"
onready var QuitDesktop = $"Quit to Desktop"
onready var Music = $"MenuMusic"
onready var MMusic = $"MenuMusic"
func _ready():
Music.play()
self.show()
MMusic.play()
get_parent().show()
get_tree().paused = true
QuitGame.hide()
QuitDesktop.margin_top -= 44
@@ -19,11 +19,11 @@ func _on_Quit_to_Desktop_Button_pressed():
get_tree().quit()
func _on_New_Game_pressed():
self.hide()
get_parent().hide()
Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
get_tree().paused = false
ingame = true
Music.stop()
MMusic.stop()
func openMenu():
if (ingame):
@@ -33,9 +33,10 @@ func openMenu():
QuitDesktop.margin_top = 664
QuitDesktop.margin_bottom = 708
self.show()
get_parent().show()
get_tree().paused = true
Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
func _on_Quit_Game_pressed():
get_tree().reload_current_scene()
get_tree().paused = true