Weird textures for level 1
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12
Materials/Grass_Mat.tres
Normal file
12
Materials/Grass_Mat.tres
Normal file
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[gd_resource type="SpatialMaterial" load_steps=3 format=2]
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[ext_resource path="res://Textures/Custom/Grass_Albedo.png" type="Texture" id=1]
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[ext_resource path="res://Textures/Custom/Grass_Normal.png" type="Texture" id=2]
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[resource]
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albedo_texture = ExtResource( 1 )
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normal_enabled = true
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normal_scale = 2.11
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normal_texture = ExtResource( 2 )
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uv1_scale = Vector3( 0.25, 0.25, 0.25 )
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uv1_triplanar = true
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