Merge branch 'main' of https://github.com/MarcEricMartel/FirstPersonSlapper
This commit is contained in:
commit
d053eca147
1
.gitignore
vendored
1
.gitignore
vendored
@ -8,3 +8,4 @@ export_presets.cfg
|
||||
.mono/
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data_*/
|
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assets/uploads_files_2736715_Mars.obj
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First Person Slapper
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||||
|
Binary file not shown.
BIN
Audio/whoosh.wav
Normal file
BIN
Audio/whoosh.wav
Normal file
Binary file not shown.
23
Audio/whoosh.wav.import
Normal file
23
Audio/whoosh.wav.import
Normal file
@ -0,0 +1,23 @@
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[remap]
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|
||||
importer="wav"
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type="AudioStreamSample"
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path="res://.import/whoosh.wav-3f78e56f3c095630fbe6defec4c28484.sample"
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||||
|
||||
[deps]
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||||
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source_file="res://Audio/whoosh.wav"
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dest_files=[ "res://.import/whoosh.wav-3f78e56f3c095630fbe6defec4c28484.sample" ]
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||||
|
||||
[params]
|
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force/8_bit=false
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force/mono=false
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||||
force/max_rate=false
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||||
force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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||||
edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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99
HUD.tscn
99
HUD.tscn
@ -1,9 +1,10 @@
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[gd_scene load_steps=10 format=2]
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[gd_scene load_steps=11 format=2]
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||||
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[ext_resource path="res://SlapGauge.gd" type="Script" id=1]
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||||
[ext_resource path="res://Start.gd" type="Script" id=2]
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||||
[ext_resource path="res://fonts/TorontoSubwayRegular.ttf" type="DynamicFontData" id=3]
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||||
[ext_resource path="res://Audio/menumusic.ogg" type="AudioStream" id=4]
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||||
[ext_resource path="res://Options.gd" type="Script" id=5]
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||||
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[sub_resource type="DynamicFont" id=4]
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size = 19
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@ -106,21 +107,20 @@ text = "Slap"
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[node name="MenuLayer" type="CanvasLayer" parent="."]
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layer = 2
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[node name="Start" type="Control" parent="MenuLayer"]
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pause_mode = 2
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visible = false
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margin_right = 40.0
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margin_bottom = 40.0
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theme = SubResource( 8 )
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script = ExtResource( 2 )
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[node name="Background" type="ColorRect" parent="MenuLayer/Start"]
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[node name="Background" type="ColorRect" parent="MenuLayer"]
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margin_left = -4.0
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margin_top = -8.0
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margin_right = 1927.0
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margin_bottom = 1085.0
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color = Color( 0.14902, 0.121569, 0.121569, 1 )
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[node name="Start" type="Control" parent="MenuLayer"]
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pause_mode = 2
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margin_right = 40.0
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margin_bottom = 40.0
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theme = SubResource( 8 )
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script = ExtResource( 2 )
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[node name="Title" type="Label" parent="MenuLayer/Start"]
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margin_left = 532.0
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margin_top = 353.0
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@ -153,7 +153,86 @@ text = "Quit Game"
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[node name="MenuMusic" type="AudioStreamPlayer" parent="MenuLayer/Start"]
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stream = ExtResource( 4 )
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volume_db = 3.0
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bus = "Music"
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[node name="Options" type="Control" parent="MenuLayer/Start"]
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margin_right = 40.0
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margin_bottom = 40.0
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theme = SubResource( 8 )
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script = ExtResource( 5 )
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[node name="MouseSensSlider" type="HSlider" parent="MenuLayer/Start/Options"]
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margin_left = 1428.0
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margin_top = 530.0
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margin_right = 1755.0
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margin_bottom = 562.0
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rect_pivot_offset = Vector2( 199, 32 )
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max_value = 0.5
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step = 0.05
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[node name="MousSensLbl" type="Label" parent="MenuLayer/Start/Options/MouseSensSlider"]
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margin_left = -155.0
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margin_top = 4.0
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margin_right = -16.0
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margin_bottom = 27.0
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text = "Mouse Sensitivity"
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[node name="SFXSlider" type="HSlider" parent="MenuLayer/Start/Options"]
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margin_left = 1428.0
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margin_top = 572.0
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margin_right = 1755.0
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margin_bottom = 604.0
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rect_pivot_offset = Vector2( 199, 32 )
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max_value = 1.2
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step = 0.05
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[node name="SFXSlider" type="Label" parent="MenuLayer/Start/Options/SFXSlider"]
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margin_left = -117.0
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margin_top = 5.0
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margin_right = -18.0
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margin_bottom = 27.0
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text = "SFX Volume"
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[node name="MusicSlider" type="HSlider" parent="MenuLayer/Start/Options"]
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margin_left = 1428.0
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margin_top = 612.0
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margin_right = 1755.0
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margin_bottom = 644.0
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rect_pivot_offset = Vector2( -414, 50 )
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max_value = 1.2
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step = 0.05
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[node name="MusicLbl" type="Label" parent="MenuLayer/Start/Options/MusicSlider"]
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margin_left = -133.0
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margin_top = 5.0
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margin_right = -18.0
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margin_bottom = 27.0
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text = "Music Volume"
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[node name="MasterVolSlider" type="HSlider" parent="MenuLayer/Start/Options"]
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margin_left = 1428.0
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margin_top = 654.0
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margin_right = 1755.0
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margin_bottom = 686.0
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rect_pivot_offset = Vector2( -414, 50 )
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max_value = 1.2
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step = 0.05
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[node name="MasterLbl" type="Label" parent="MenuLayer/Start/Options/MasterVolSlider"]
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margin_left = -143.0
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margin_top = 4.0
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margin_right = -17.0
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margin_bottom = 26.0
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text = "Master Volume"
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[connection signal="pressed" from="MenuLayer/Start/New Game" to="MenuLayer/Start" method="_on_New_Game_pressed"]
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[connection signal="pressed" from="MenuLayer/Start/Quit to Desktop" to="MenuLayer/Start" method="_on_Quit_to_Desktop_Button_pressed"]
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[connection signal="pressed" from="MenuLayer/Start/Quit Game" to="MenuLayer/Start" method="_on_Quit_Game_pressed"]
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[connection signal="mouse_exited" from="MenuLayer/Start/Options/MouseSensSlider" to="MenuLayer/Start/Options" method="_on_MouseSensSlider_mouse_exited"]
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[connection signal="value_changed" from="MenuLayer/Start/Options/MouseSensSlider" to="MenuLayer/Start/Options" method="_on_MouseSensSlider_value_changed"]
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[connection signal="mouse_exited" from="MenuLayer/Start/Options/SFXSlider" to="MenuLayer/Start/Options" method="_on_SFXSlider_mouse_exited"]
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[connection signal="value_changed" from="MenuLayer/Start/Options/SFXSlider" to="MenuLayer/Start/Options" method="_on_SFXSlider_value_changed"]
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[connection signal="mouse_exited" from="MenuLayer/Start/Options/MusicSlider" to="MenuLayer/Start/Options" method="_on_MusicSlider_mouse_exited"]
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[connection signal="value_changed" from="MenuLayer/Start/Options/MusicSlider" to="MenuLayer/Start/Options" method="_on_MusicSlider_value_changed"]
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[connection signal="mouse_exited" from="MenuLayer/Start/Options/MasterVolSlider" to="MenuLayer/Start/Options" method="_on_MasterVolSlider_mouse_exited"]
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[connection signal="value_changed" from="MenuLayer/Start/Options/MasterVolSlider" to="MenuLayer/Start/Options" method="_on_MasterVolSlider_value_changed"]
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60
Options.gd
Normal file
60
Options.gd
Normal file
@ -0,0 +1,60 @@
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extends Control
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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onready var MouseSensSlider = $MouseSensSlider
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onready var SFXVol = $SFXSlider
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onready var MusicVol = $MusicSlider
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onready var MasterVol = $MasterVolSlider
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onready var SFXBusName := "SFX"
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onready var MusicBusName := "Music"
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onready var MasterBusName := "Master"
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onready var SFXBus := AudioServer.get_bus_index(SFXBusName)
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onready var MusicBus := AudioServer.get_bus_index(MusicBusName)
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onready var MasterBus := AudioServer.get_bus_index(MasterBusName)
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# Called when the node enters the scene tree for the first time.
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func _ready():
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MouseSensSlider.value = get_node("/root/Spatial/Player").mouse_sensitivity
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SFXVol.value = db2linear(AudioServer.get_bus_volume_db(SFXBus))
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MusicVol.value = db2linear(AudioServer.get_bus_volume_db(MusicBus))
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MasterVol.value = db2linear(AudioServer.get_bus_volume_db(MasterBus))
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func _on_MouseSensSlider_value_changed(value):
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get_node("/root/Spatial/Player").mouse_sensitivity = value
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func _on_SFXSlider_value_changed(value):
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AudioServer.set_bus_volume_db(SFXBus, linear2db(value))
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func _on_MusicSlider_value_changed(value):
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AudioServer.set_bus_volume_db(MusicBus, linear2db(value))
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func _on_MasterVolSlider_value_changed(value):
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AudioServer.set_bus_volume_db(MasterBus, linear2db(value))
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func _on_MouseSensSlider_mouse_exited():
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pass#MouseSensSlider.release_focus()
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func _on_SFXSlider_mouse_exited():
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pass#SFXVol.release_focus()
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func _on_MusicSlider_mouse_exited():
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pass#MusicVol.release_focus()
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func _on_MasterVolSlider_mouse_exited():
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pass#MasterVol.release_focus()
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33
Player.gd
33
Player.gd
@ -32,11 +32,10 @@ onready var ground_check = $GroundCheck
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onready var slap_gauge = $HUD/PlayerLayer/ActualHUD/SlapGauge
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onready var slap_animator = $HandMovement
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onready var Menu = $HUD/MenuLayer/Start
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onready var AudioSlap = $AudioSlap
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onready var AudioMegaSlap = $AudioMegaSlap
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onready var hitbox = $Head/Camera/HitBox
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onready var slap_cooldown = $SlapCooldown
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onready var AudioCharge = $AudioCharge
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onready var Whoosh = $AudioWhoosh
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onready var Music = $Music
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onready var Steps = [ $Step1, $Step2, $Step3, $Step4 ]
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var rng = RandomNumberGenerator.new()
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@ -44,6 +43,7 @@ var rng = RandomNumberGenerator.new()
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func _ready():
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rng.randomize()
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slap_animator.current_animation = "basic_slap"
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slap_animator.playback_speed = 30
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func _input(event):
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@ -107,26 +107,15 @@ func _physics_process(delta):
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chargeSlap = true;
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elif Input.is_action_just_released("slap"):
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if chargeSlap:
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isSlap = true;
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chargeSlap = false;
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isSlap = true
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Whoosh.play()
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chargeSlap = false
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can_slap = false
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slap_cooldown.start(0.25)
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AudioCharge.stop();
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else:
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isSlap = false;
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||||
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||||
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||||
if isSlap:
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||||
if slap >= slapkill:
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||||
AudioMegaSlap.play()
|
||||
else:
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||||
AudioSlap.play()
|
||||
isSlap = false;
|
||||
hitbox.monitorable = true
|
||||
hitbox.slap_level = slap
|
||||
hitbox.slap_kill = slapkill
|
||||
hitbox.slap_vector = point_to.get_global_transform().origin - camera.get_global_transform().origin
|
||||
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||||
if (chargeSlap):
|
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slap += delta * 1.5;
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else:
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@ -134,11 +123,19 @@ func _physics_process(delta):
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slap = clamp(slap, 0.0, 1.0)
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||||
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slap_gauge.fill = slap
|
||||
if !isSlap and can_slap:
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slap_animator.seek(slap, true)
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if isSlap:
|
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slap_animator.play()
|
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slap_gauge.fill = slap;
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||||
slap_gauge.kill = slapkill;
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if isSlap:
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isSlap = false;
|
||||
hitbox.monitorable = true
|
||||
hitbox.slap_level = slap
|
||||
hitbox.slap_kill = slapkill
|
||||
hitbox.slap_vector = point_to.get_global_transform().origin - camera.get_global_transform().origin
|
||||
direction = direction.normalized()
|
||||
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||||
if isStep:
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||||
@ -155,8 +152,6 @@ func _physics_process(delta):
|
||||
movement.x = h_velocity.x + gravity_vec.x
|
||||
movement.y = gravity_vec.y
|
||||
|
||||
|
||||
|
||||
# warning-ignore:return_value_discarded
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||||
move_and_slide(movement, Vector3.UP)
|
||||
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||||
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41
Player.tscn
41
Player.tscn
@ -1,11 +1,10 @@
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||||
[gd_scene load_steps=21 format=2]
|
||||
[gd_scene load_steps=20 format=2]
|
||||
|
||||
[ext_resource path="res://Player.gd" type="Script" id=1]
|
||||
[ext_resource path="res://BlenderStuff/Hand/protohand.obj" type="ArrayMesh" id=2]
|
||||
[ext_resource path="res://Textures/kenney_prototype_textures/purple/texture_01.png" type="Texture" id=3]
|
||||
[ext_resource path="res://HUD.tscn" type="PackedScene" id=4]
|
||||
[ext_resource path="res://Audio/80-s-clap.wav" type="AudioStream" id=5]
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||||
[ext_resource path="res://Audio/MegaSlap.wav" type="AudioStream" id=6]
|
||||
[ext_resource path="res://Audio/whoosh.wav" type="AudioStream" id=5]
|
||||
[ext_resource path="res://Scripts/HitBox.gd" type="Script" id=7]
|
||||
[ext_resource path="res://Audio/step2.wav" type="AudioStream" id=8]
|
||||
[ext_resource path="res://Audio/step3.wav" type="AudioStream" id=9]
|
||||
@ -69,6 +68,7 @@ tracks/2/keys = {
|
||||
|
||||
[sub_resource type="Animation" id=6]
|
||||
resource_name = "basic_slap"
|
||||
length = 3.0
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("Head/HandParent/Hand:translation")
|
||||
tracks/0/interp = 1
|
||||
@ -76,10 +76,10 @@ tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0, 1 ),
|
||||
"transitions": PoolRealArray( 1, 1 ),
|
||||
"times": PoolRealArray( 0, 1, 2, 3 ),
|
||||
"transitions": PoolRealArray( 1, 0.258816, 1, 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector3( 0, 0, 0 ), Vector3( -0.103, 2.756, 0 ) ]
|
||||
"values": [ Vector3( 0, 0, 0 ), Vector3( -0.103, 2.756, -0.5 ), Vector3( 0, -3, -3 ), Vector3( 0, 0, 0 ) ]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/path = NodePath("Head/HandParent/Hand:rotation_degrees")
|
||||
@ -88,10 +88,10 @@ tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"times": PoolRealArray( 0, 1 ),
|
||||
"transitions": PoolRealArray( 1, 1 ),
|
||||
"times": PoolRealArray( 0, 1, 2, 3 ),
|
||||
"transitions": PoolRealArray( 1, 1, 0.63728, 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector3( 0, 0, 0 ), Vector3( -36.146, -1.281, 0 ) ]
|
||||
"values": [ Vector3( 0, 0, 0 ), Vector3( -56.146, -1.281, 0 ), Vector3( 110.146, -1.281, 0 ), Vector3( 0, 0, 0 ) ]
|
||||
}
|
||||
|
||||
[node name="Player" type="KinematicBody"]
|
||||
@ -110,6 +110,7 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.84218, 0 )
|
||||
|
||||
[node name="Camera" type="Camera" parent="Head"]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0154071, 0.355, -0.246618 )
|
||||
doppler_tracking = 2
|
||||
fov = 90.0
|
||||
|
||||
[node name="HitBox" type="Area" parent="Head/Camera"]
|
||||
@ -147,23 +148,6 @@ cast_to = Vector3( 0, -1.5, 0 )
|
||||
anims/RESET = SubResource( 5 )
|
||||
anims/basic_slap = SubResource( 6 )
|
||||
|
||||
[node name="AudioSlap" type="AudioStreamPlayer3D" parent="."]
|
||||
stream = ExtResource( 5 )
|
||||
attenuation_model = 2
|
||||
unit_db = 80.0
|
||||
max_db = 6.0
|
||||
bus = "SFX"
|
||||
|
||||
[node name="AudioMegaSlap" type="AudioStreamPlayer3D" parent="."]
|
||||
stream = ExtResource( 6 )
|
||||
attenuation_model = 2
|
||||
unit_db = 60.0
|
||||
max_db = 4.0
|
||||
pitch_scale = 2.0
|
||||
bus = "SFX"
|
||||
emission_angle_enabled = true
|
||||
doppler_tracking = 2
|
||||
|
||||
[node name="Music" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource( 13 )
|
||||
volume_db = -3.0
|
||||
@ -215,4 +199,9 @@ pitch_scale = 0.79
|
||||
bus = "SFX"
|
||||
doppler_tracking = 2
|
||||
|
||||
[node name="AudioWhoosh" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource( 5 )
|
||||
volume_db = -9.613
|
||||
pitch_scale = 8.0
|
||||
|
||||
[connection signal="timeout" from="SlapCooldown" to="." method="_on_SlapCooldown_timeout"]
|
||||
|
@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=14 format=2]
|
||||
[gd_scene load_steps=18 format=2]
|
||||
|
||||
[ext_resource path="res://Scripts/HitBox.gd" type="Script" id=1]
|
||||
[ext_resource path="res://Scenes/Enemy.gd" type="Script" id=2]
|
||||
@ -6,6 +6,8 @@
|
||||
[ext_resource path="res://Materials/Ball_Mat.tres" type="Material" id=4]
|
||||
[ext_resource path="res://Materials/Black_Contour.tres" type="Material" id=5]
|
||||
[ext_resource path="res://Audio/boom.wav" type="AudioStream" id=7]
|
||||
[ext_resource path="res://Audio/80-s-clap.wav" type="AudioStream" id=8]
|
||||
[ext_resource path="res://Audio/MegaSlap.wav" type="AudioStream" id=9]
|
||||
|
||||
[sub_resource type="SphereMesh" id=16]
|
||||
|
||||
@ -56,6 +58,25 @@ script = ExtResource( 3 )
|
||||
[node name="HeadCollision" type="CollisionShape" parent="Hurtbox"]
|
||||
shape = SubResource( 7 )
|
||||
|
||||
[node name="AudioSlap" type="AudioStreamPlayer3D" parent="Hurtbox"]
|
||||
transform = Transform( 0.491077, 0, 0, 0, 0.491077, 0, 0, 0, 0.491077, 0, 0, 0 )
|
||||
stream = ExtResource( 8 )
|
||||
attenuation_model = 2
|
||||
unit_db = 80.0
|
||||
max_db = 6.0
|
||||
bus = "SFX"
|
||||
|
||||
[node name="AudioMegaSlap" type="AudioStreamPlayer3D" parent="Hurtbox"]
|
||||
transform = Transform( 0.491077, 0, 0, 0, 0.491077, 0, 0, 0, 0.491077, 0, 0, 0 )
|
||||
stream = ExtResource( 9 )
|
||||
attenuation_model = 2
|
||||
unit_db = 60.0
|
||||
max_db = 4.0
|
||||
pitch_scale = 2.0
|
||||
bus = "SFX"
|
||||
emission_angle_enabled = true
|
||||
doppler_tracking = 2
|
||||
|
||||
[node name="EnemyCollision" type="CollisionShape" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, -0.094023, 0 )
|
||||
shape = SubResource( 8 )
|
||||
|
@ -1,6 +1,9 @@
|
||||
class_name HurtBox
|
||||
extends Area
|
||||
|
||||
onready var Slap = $AudioSlap
|
||||
onready var MegaSlap = $AudioMegaSlap
|
||||
|
||||
func _init():
|
||||
collision_layer = 0
|
||||
collision_mask = 2
|
||||
@ -14,7 +17,12 @@ func _on_area_entered(hitbox: HitBox):
|
||||
if hitbox.hitbox_type == hitbox.HitboxType.Unassigned:
|
||||
return
|
||||
|
||||
|
||||
if hitbox.hitbox_type == hitbox.HitboxType.Slap and owner.has_method("get_slapped"):
|
||||
owner.get_slapped(hitbox.slap_level,hitbox.slap_kill, hitbox.slap_vector)
|
||||
if hitbox.slap_level >= hitbox.slap_kill:
|
||||
MegaSlap.play()
|
||||
else:
|
||||
Slap.play()
|
||||
elif hitbox.hitbox_type == hitbox.HitboxType.Projectile and owner.has_method("get_shot"):
|
||||
owner.get_shot(hitbox.owner)
|
||||
|
13
Start.gd
13
Start.gd
@ -4,11 +4,11 @@ var ingame = false
|
||||
onready var NewGame = $"New Game"
|
||||
onready var QuitGame = $"Quit Game"
|
||||
onready var QuitDesktop = $"Quit to Desktop"
|
||||
onready var Music = $"MenuMusic"
|
||||
onready var MMusic = $"MenuMusic"
|
||||
|
||||
func _ready():
|
||||
Music.play()
|
||||
self.show()
|
||||
MMusic.play()
|
||||
get_parent().show()
|
||||
get_tree().paused = true
|
||||
QuitGame.hide()
|
||||
QuitDesktop.margin_top -= 44
|
||||
@ -19,11 +19,11 @@ func _on_Quit_to_Desktop_Button_pressed():
|
||||
get_tree().quit()
|
||||
|
||||
func _on_New_Game_pressed():
|
||||
self.hide()
|
||||
get_parent().hide()
|
||||
Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
|
||||
get_tree().paused = false
|
||||
ingame = true
|
||||
Music.stop()
|
||||
MMusic.stop()
|
||||
|
||||
func openMenu():
|
||||
if (ingame):
|
||||
@ -33,9 +33,10 @@ func openMenu():
|
||||
QuitDesktop.margin_top = 664
|
||||
QuitDesktop.margin_bottom = 708
|
||||
|
||||
self.show()
|
||||
get_parent().show()
|
||||
get_tree().paused = true
|
||||
Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
|
||||
|
||||
func _on_Quit_Game_pressed():
|
||||
get_tree().reload_current_scene()
|
||||
get_tree().paused = true
|
||||
|
@ -22,7 +22,7 @@ bus/1/name = "SFX"
|
||||
bus/1/solo = false
|
||||
bus/1/mute = false
|
||||
bus/1/bypass_fx = false
|
||||
bus/1/volume_db = 6.02
|
||||
bus/1/volume_db = 0.0
|
||||
bus/1/send = "Master"
|
||||
bus/1/effect/0/effect = SubResource( 2 )
|
||||
bus/1/effect/0/enabled = false
|
||||
@ -32,5 +32,5 @@ bus/2/name = "Music"
|
||||
bus/2/solo = false
|
||||
bus/2/mute = false
|
||||
bus/2/bypass_fx = false
|
||||
bus/2/volume_db = -3.76831
|
||||
bus/2/volume_db = 0.0
|
||||
bus/2/send = "Master"
|
||||
|
Loading…
Reference in New Issue
Block a user