Test_Scene is now Level 6

This commit is contained in:
MarcEricMartel
2022-10-12 15:34:40 -04:00
parent be3a7c429b
commit c49a72528b
5 changed files with 69 additions and 20 deletions

24
Levels/Level06.gd Normal file
View File

@@ -0,0 +1,24 @@
extends Spatial
var enemycount = 1
onready var NEXTSCENE = "res://Levels/Level07.tscn"
onready var WinMess = $Messages/Win
onready var EndTimer = $End
onready var FirstTime = $Timer
onready var HUD = $"Player/HUD/MenuLayer/Start"
func _ready():
FirstTime.start()
func _on_Enemy_dying():
enemycount -= 1
if enemycount == 0:
WinMess.show()
EndTimer.start()
func _on_Win_timeout():
get_tree().change_scene(NEXTSCENE)