EYE
This commit is contained in:
		| @@ -2,7 +2,7 @@ | ||||
|  | ||||
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| [ext_resource path="res://BlenderStuff/Hand/protohand.obj" type="ArrayMesh" id=2] | ||||
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| [ext_resource path="res://HUD.tscn" type="PackedScene" id=4] | ||||
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| @@ -24,8 +24,11 @@ extents = Vector3( 0.983522, 2, 1.55035 ) | ||||
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| render_priority = 2 | ||||
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| albedo_texture = ExtResource( 3 ) | ||||
| uv1_scale = Vector3( 1.735, 1.992, 0.318 ) | ||||
| uv1_triplanar = true | ||||
|  | ||||
| [sub_resource type="Animation" id=5] | ||||
|   | ||||
							
								
								
									
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								Scenes/Eye.tscn
									
									
									
									
									
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							| @@ -0,0 +1,26 @@ | ||||
| [gd_scene load_steps=5 format=2] | ||||
|  | ||||
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|  | ||||
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|  | ||||
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| uv1_scale = Vector3( 2, 1, 1 ) | ||||
|  | ||||
| [node name="Eye" type="Spatial"] | ||||
| transform = Transform( 10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0 ) | ||||
|  | ||||
| [node name="MeshInstance" type="MeshInstance" parent="."] | ||||
| mesh = SubResource( 1 ) | ||||
| material/0 = SubResource( 2 ) | ||||
										
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							| @@ -0,0 +1,37 @@ | ||||
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							| @@ -0,0 +1,37 @@ | ||||
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							| @@ -0,0 +1,37 @@ | ||||
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							| @@ -0,0 +1,37 @@ | ||||
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