Level 05 done
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10
Materials/Mirror_Mat.tres
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10
Materials/Mirror_Mat.tres
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[gd_resource type="SpatialMaterial" format=2]
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[resource]
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metallic = 1.0
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roughness = 0.49
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subsurf_scatter_enabled = true
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subsurf_scatter_strength = 0.0
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refraction_enabled = true
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refraction_scale = 0.05
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refraction_texture_channel = 0
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14
Materials/WoodenPlank.tres
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14
Materials/WoodenPlank.tres
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[gd_resource type="SpatialMaterial" load_steps=4 format=2]
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[ext_resource path="res://Textures/Custom/wooden_planks_Albedo.png" type="Texture" id=1]
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[ext_resource path="res://Textures/Custom/wooden_planks_NormalMap.png" type="Texture" id=2]
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[ext_resource path="res://Materials/Black_Contour.tres" type="Material" id=3]
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[resource]
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next_pass = ExtResource( 3 )
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albedo_texture = ExtResource( 1 )
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normal_enabled = true
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normal_scale = 1.0
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normal_texture = ExtResource( 2 )
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uv1_scale = Vector3( 1, 0.05, 0.5 )
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uv1_triplanar = true
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