lvl1 lvl2 lvl3
This commit is contained in:
@@ -4,8 +4,8 @@ extends Spatial
|
||||
# Declare member variables here. Examples:
|
||||
# var a = 2
|
||||
# var b = "text"
|
||||
var enemycount = 2
|
||||
onready var NEXTSCENE = "res://Test_Scene.tscn"
|
||||
var enemycount = 1
|
||||
onready var NEXTSCENE = "res://Levels/Level03.tscn"
|
||||
|
||||
onready var WinMess = $Messages/Win
|
||||
onready var EndTimer = $End
|
||||
@@ -21,7 +21,6 @@ func _on_Enemy_dying():
|
||||
if enemycount == 0:
|
||||
WinMess.show()
|
||||
EndTimer.start()
|
||||
HUD.ingame = false
|
||||
|
||||
|
||||
func _on_Win_timeout():
|
||||
|
||||
Reference in New Issue
Block a user