stronger gravity faster player

This commit is contained in:
Victor Turgeon 2022-10-11 10:08:50 -04:00
parent 82c29c729e
commit 72586ea6f2
2 changed files with 9 additions and 2 deletions

View File

@ -1,10 +1,11 @@
extends KinematicBody
export var speed = 20
export var speed = 40
export var h_acceleration = 6
export var air_acceleration = 1
export var normal_acceleration = 6
export var gravity = 40
export var gravity = 100
export var jump = 30
export var mouse_sensitivity = 0.03
@ -64,6 +65,7 @@ func _physics_process(delta):
elif Input.is_action_pressed("move_right"):
direction += transform.basis.x
direction = direction.normalized()
h_velocity = h_velocity.linear_interpolate(direction * speed, h_acceleration * delta)
movement.z = h_velocity.z + gravity_vec.z

View File

@ -50,6 +50,11 @@ uncapture_mouse={
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777240,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
sprint={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
[physics]