stronger gravity faster player

This commit is contained in:
Victor Turgeon
2022-10-11 10:08:50 -04:00
parent 82c29c729e
commit 72586ea6f2
2 changed files with 9 additions and 2 deletions

View File

@@ -1,10 +1,11 @@
extends KinematicBody
export var speed = 20
export var speed = 40
export var h_acceleration = 6
export var air_acceleration = 1
export var normal_acceleration = 6
export var gravity = 40
export var gravity = 100
export var jump = 30
export var mouse_sensitivity = 0.03
@@ -63,6 +64,7 @@ func _physics_process(delta):
direction -= transform.basis.x
elif Input.is_action_pressed("move_right"):
direction += transform.basis.x
direction = direction.normalized()
h_velocity = h_velocity.linear_interpolate(direction * speed, h_acceleration * delta)